Chapter 11 I Suspected He Was a Barb

Chapter 11 I Suspected He Was a Barb
[Player No. 7 please speak]

"To be honest, I think Player 6 did a good job this round. At least he talked about everything I wanted to hear and gave a decent explanation."

"Although some of the explanations are a bit far-fetched, this may be because my perspective is different from his. I can't say that he thinks differently from me. He is just a wolf."

"Let's be fair. Player 2's speech on the police is better than Player 4's. If he is a wolf, why would he throw a check to the witch? It's not a wise choice to fight the witch head-on."

"The most important thing is, if he plays like this, he will have to use a witch to cooperate with his teammates. This risk is too great. It's better to use an external position to check and kill the identity."

"In the Pre-Hunter White board, the good guys and the wolves have almost the same number of turns. It depends on whether the good guys find the four wolves first, or the wolves find the four gods first. Whoever finds them first wins most of the time."

"In the eyes of Player 2, the witch is already exposed on the table. He should throw the check on the good guy in the outer position."

"If they are lucky enough to find another god, then they will have found three gods on the first day, which is in line with the Wolves' profit."

"As for forcibly investigating and killing witches, and tricking good people into pushing the witches back in the daytime, I don't think the wolf is so brave."

Player No. 7 thought about the possibility of taking a risk and forcibly killing the witch to push her back, but in the end he abandoned this logic.

Although the benefits of pushing the witch back during the day are huge, the risks are proportional. Once he fails, not only will he die, but also his wolf teammates who pretend to be the witch will die.

This is almost enough to ruin the Wolf Team. Unless it was a plan that had been agreed upon beforehand, Player No. 2 would never dare to play it this way.

But the Wolves couldn't have known in advance what the police would say during the day, and it was impossible for them to have planned a strategy in advance, so this logic doesn't make sense. So 2 must be the prophet and 9 must be the wolf.

As to whether Gu Feng is a wolf, it remains to be discussed. After all, some of the things he talked about make sense, so it is not worth beating him to death with a stick.

"I'm on the side of player 2, 4 and 9 are double wolves."

"Player No. 6 is so stubborn that he is playing against the Wolves. I don't know if he is playing as a charge or just a good guy on the wrong side."

"But his behavior is not good, because he only considers the 4 areas where he is like a prophet, and completely ignores the 2 areas where he is like a prophet, which is where he is more like a wolf."

"How about this, today the good guys can send out player 4 first, and let the two witches 3 and 9 poison each other at night. That way at least one wolf will be eliminated, right?"

"The next day, we'll look at the deaths. If player 2's cards are down, then 2 is the prophet. If two witches die at the same time, then we'll just listen to player 2's test last night."

"If his logic and information are all right, then continue to support him. Otherwise, vote him out. I think this is the safest way to play."

Player No. 7 felt that what Gu Feng said made sense. Once Player No. 2 made the wrong choice and pushed the witch out of the game, the good guys would lose two rounds.

The anti-push prophet only has one round less. If the good guys want to play more steadily, they should send out player No. 4 first, and let player No. 9 take the poison or remove the poison No. 3 at night.

To put it bluntly, it is about striking a balance, keeping player No. 9 who may become a witch to prevent the good guys from standing on the wrong side, and letting the four wolves control the situation during the day.

Although according to the normal round, 9 should be played first, and then poison 4 at night.

But from the perspective of a good person, it would be better to send out player No. 4 first and then poison player No. 9 at night, so that you can feel a little more at ease.

As for the logic of wolves stepping on wolves at 2 and 9, even player No. 4 himself is too lazy to figure it out, let alone the good guys in the external position.

[Player No. 8 please speak]

"I think the suggestion from player 7 is very good. Don't touch the witch today. Choose between the two prophets 2 and 4."

"If you believe 4 is a prophet, play 2. If you believe 2 is a prophet, play 4."

"Although the check for player 2 is 9, 9 is the one that jumped the witch after all. What if we stand on the wrong side? Wouldn't we have to push the poisonous witch out of the game? The price is too high, and good people can't afford it."

"So it's better to change the rounds, so that even if we stand on the wrong side, we won't collapse directly." Player No. 8 completely agreed with the ideas of Gu Feng and Player No. 7. Player No. 9 cannot be sent out directly today. No matter what, Player No. 9 has already taken the witch.

To be on the safe side, it would be safer to choose between the two prophets.

"Player No. 2, I tend to think that you are a prophet. After all, you dare to send a check to a witch in the open. Judging from your behavior, you don't seem like a tough wolf, and your logic is pretty good."

"But I hope you can consider it from the perspective of the good guys in our external position. Play 4 first, and let the witch poison player 9 at night."

"I know that 9 is your check. Logically, you should have released 9 first, but he shot a witch after all. We can only say that we believe you are a prophet, but we are not sure that you are definitely one. So we are also afraid of pushing the real witch in the daytime. You should understand this concern, right?"

"In your eyes, both 4 and 9 are guaranteed to win, so it doesn't matter which one you choose, right? As long as you say you'll choose 4 today, I'll vote for you. But if you insist on pushing for 9, I'll either abstain or vote for you."

"Oh, by the way, let's go to player number 4 first. You might be able to live until tomorrow. The wolf knife will most likely fall on the witch at night. Then you can report another day to check people."

"If they don't kill the witch, they'll kill you. Isn't that a correct perspective? 4 is the wolf out, and you're the prophet, so we're ahead in the round, right?"

"So, even if you are the one who killed player No. 9, for the sake of good people, you can only return the vote to player No. 4 today."

8号玩家为了能让2在末置位归票的时候说出4,苦口婆心的跟2聊了一大堆先出4号玩家的好处,看这样子真是为好人操碎了心。

however.

Player No. 8 doesn't know that what he said is exactly what the Wolves want. It's good to play No. 4, and Player No. 2 is eager to play No. 4.

This is simply the legendary pillow delivered to you when you feel sleepy.

“我现在点的狼坑是1、4、9、12,容错率可能在6号玩家。”

"I feel that 6 should not be on the same side as 4 and 9, but I am a little worried about him. After all, he has a bandit face. If it doesn't work out, you can go check 6 tonight, player 2."

"If 6 is a good guy, let him lead the team. Listen to his logic. He seems to be an expert. If he is a wolf, just push him out to avoid him muddying the waters on the field."

After a pause, No. 8 spoke again: "Please briefly explain why I chose 1 and 12 to enter the wolf pit."

"Although player 1 is on the side of player 2, and player 12 also voted for player 2, there is nothing we can do. There is no room left."

"I'm on the side of player 2. 10 and 11 are the good guys. If 11 is a wolf, there's no need for him to retreat and let player 4 make up for it. Since he has retreated, it means he and player 4 are unlikely to meet."

"Player 10 lost the check for Player 9, forcing Player 9 to betray the witch. From this point, it can be seen that Player 9 and 10 will never meet. Since Player 9 is a wolf, Player 10 is naturally a good guy."

"Player No. 3 is a witch, and Player No. 5 is a silver water. I heard that his speech is quite good. He doesn't have the face of a bandit. For the time being, I can't predict that Player No. 5 will kill himself."

"Player No. 7 is relatively benign. As a result, players No. 1 and No. 12 will have to enter the wolf pit. If they are not pointed out as wolves, the wolf pit will not be complete."

"I know it's not a good thing for me to do this. I didn't even listen to the speech of player 12, and I tricked him into choosing the Golden Wolf. What's more, he voted for player 2, but I can't help it."

"There are only two people under the police, and player No. 3 is a witch, so the bandit level of 12 is naturally very high, unless Pan Silang is on the police, but now Pan Silang is on the police, which doesn't seem appropriate."

After listening to Player No. 8's speech, Gu Feng smiled.

The way he clicked the wolf pit was quite outrageous. He actually clicked 1 and 12 into the wolf pit. It made him feel that he had a high tolerance rate. I'm afraid player No. 8 will be pinned to the ground and hammered by the good guys.

But 8 did help them a lot, by strongly requesting to change the order of players being released, from releasing player No. 9 first to releasing player No. 4 first. By then, 2 should have backed down and used the good votes to push the prophet into the daytime.

If 9 takes poison at night, then just take poison. 2 can still lead the team tomorrow. By then, as long as they can trick a good guy, they can almost kidnap him. After all, 2 still has the police badge in his hand.

(End of this chapter)