Chapter 28: Moon Phases
Chapter 28: Moon Phases
"Are there any players in the Scarlet Plains area who can come and help? This level 14 Angry Claw is running low on health. I'm the only one left in our team and I can't hold on any longer. Please help me (attached: coordinates address)"
"I want to finish off the monsters in the ancient battlefield area. I want the monsters to be hit by low health so that I can complete the final blow. I will transfer cash as compensation (based on the monster's level). It's best if the location is near me. If you are too far away, please don't chat with me privately (attached: coordinate address)"
"The Fanzui Group is recruiting strong players, requiring a level of 8+, preferably with actual combat, martial arts and other practical experience. Please contact us privately for the salary."
"Please be quiet for a while, you have a screen full of recruitment information. I just want to ask one thing. Are you crazy to be wandering around the ancient battlefield to grab last hits? Why can't you find a team to fight monsters and level up by yourself? You just like wandering around and annoying people? You have a mother but no mother..."
"Hahaha, I am dying of laughter. Just now a team was annihilated while besieging a level 13 Curse Eye. I went over and saw that they were at low health, so I decisively finished them off and picked up the evolution points and sacrifice power for free. I want to thank that team for their hard work. I like you."
……
On the Yuanchu altar, Qi Sheng sat cross-legged.
Consciously review the various feedback given by players when exploring the monster world, and collect content that needs to be improved in the next update.
With the addition of new players, the daily output of sacrifice power has increased significantly.
According to the information from the guide statistics, each player can contribute 3 points of sacrifice power to him on average every day, and the benefits are steadily increasing as the player's level increases.
The once deserted regional voice channels have also become unusually lively recently.
Every minute and every second, players are discussing game content or recruiting teammates to explore the monster world together.
In addition to bringing more sacrifice power benefits, the increase in the number of players has also brought new progress in the source of containment.
Just half an hour ago, a team of 17 players discovered the first generation monster "Dusk Shadow" in the ancient battlefield.
This monster looks like a ball of black fog and has the ability to switch between real and virtual forms. In fog form, only elemental attacks can cause damage to it.
Its hunting level is 8.
After the 17-member player team encountered it, they took the initiative to attack and successfully killed it after half an hour of hard fighting, and contained it in the 10th grid of the Origin Containment Wall.
The news of the successful containment attracted a lot of attention from players when the regional channel was refreshed.
This is also the first time that newly joined players will see the prompt information of the area that successfully accommodates Yuanchu.
After quickly checking the various information output by the players, Qi Sheng opened his eyes.
Suddenly, the flow of information surging in my mind came to an abrupt halt.
After two days of observation, he made a detailed summary of the players' feedback.
There are two key issues that need to be improved.
The first is the issue of channel communication.
In the initial setting, he divided the player's online chat mode into three channels, namely the team chat channel, regional chat channel, and world chat channel.
The team chat channel refers to the private chat channel of the team. Non-team players cannot view or participate in the communication.
The regional channel refers to large areas of the monster world such as the Emperor's Tomb Mountains, rather than the subdivided areas such as the Blood Plains, Ancient Battlefield, and Qiling Valley within the Emperor's Tomb Mountains.
The World Chat Channel refers to the largest chat channel that all players can participate in and communicate in regardless of where they are in the Monster World.
With the addition of 10,000 new players, the originally quiet regional chat channels were filled with all kinds of information, causing the demand information posted by players to be quickly brushed away and difficult to be satisfied.
For example, a player on Bloody Plains sought help from nearby players, but a large number of players in the Ancient Battlefield kept spamming the screen to recruit new players, which led to Bloody Plains players spamming the screen to increase their demand exposure. Qi Sheng believes that the next game update can divide the chat channels into more detailed sections.
In addition to the team chat channel, regional chat channel, and world chat channel, a small regional channel will be added.
This small regional channel will be displayed directly as a place name.
For example, if the player is in the ancient battlefield, the name of the small area chat channel will be displayed as "Ancient Battlefield Chat Channel"; if the player is in the Emperor's Tomb Village, it will be displayed as the Emperor's Tomb Village Chat Channel, and so on.
More detailed chat channel divisions can significantly improve the efficiency of players solving their needs.
The second question is about leveling up by killing monsters.
In the original setting, he divided the modes of players fighting monsters and upgrading into two types.
The first is that the player who deals the final blow to the monster, that is, the player who actually kills the monster, obtains all hunting rewards.
The second is that players who participated in killing the original monster share the rewards.
This setting now seems to be unfriendly to players.
He has seen players complain in the chat channel more than once that the game's last-hitting setting has created a large number of "knife thieves."
The so-called knife thieves refer to a group of people who do not want to fight monsters themselves, and choose to wander around, specifically looking for other players to kill monsters with low health.
Qi Sheng believes that competition between players is a good thing. Conflicts and disputes can significantly enhance players' desire for growth and their desire to gain greater strength.
But vicious competition will only destroy players' gaming experience.
In order to prevent such incidents from happening again, and to provide players with better feedback on killing monsters and upgrading.
He decided to change the setting where the "last hit" gets all the rewards, to a system where the team of players that causes the most damage to the monster shares the hunting kill rewards. If an individual player who is not in a team causes the most damage, then that individual gets all the rewards.
He plans to modify and add these two new settings in the next update.
Just as Qi Sheng was thinking about what else needed to be updated, a space vortex suddenly appeared in front of him, guiding the water ball out of the vortex and hovering in front of him:
[Boss, there is something wrong with the moon phase of the evil moon.]
Upon hearing this, Qi Sheng immediately switched his perspective to the guiding clone outside Dizhong Village.
Moving my eyes towards the sky, I saw that the waning moon hanging high in the sky was covered with a thick layer of fog, becoming blurry and unclear. The moon phase seemed very unstable, with ripples on its surface, as if it was undergoing some unknown changes.
As time passes, the dark red material that makes up the waning moon moves slowly downward.
Suddenly, the evil moon burst into dazzling blood light.
In an instant, the black energy covering the Emperor's Tomb Mountains fluctuated violently, and the earth shook.
Players exploring outside looked up at the sky, not understanding what was happening.
At this time, the players were surprised to find that the surrounding environment began to distort and change, like throwing a stone into a calm lake, causing ripples, and everything in sight became blurry and distorted.
Seeing this scene, Qi Sheng immediately realized that the moon phase in the Dizhong Mountains area was switching to the waning moon.
He decisively issued game tips to all players.
(End of this chapter)