Chapter 66: Settings So Far
Chapter 66: Settings So Far
Panel, a product of world rules.
Red bar = health bar; blue bar = energy bar (fighting spirit, holy spirit, magic power, mana); green bar = energy bar
Personal level, that is, the actual level on the panel, has an upper limit of 100 levels.
Challenge level is the personal challenge level multiplied by the challenge coefficient.
The challenge coefficient ranges from 0-10, with 10 being the limit for mortals and more than 10 being exclusive to truly strong people (to be discussed later); the challenge coefficient evaluation is affected by factors such as level, skills, bloodline, occupation, equipment and environment, and is real-time dynamic.
Bloodline level: Black Iron, Bronze, Silver, Gold, Gem
Occupational levels: Ordinary, Elite, Expert, Master, Grandmaster
Item level: 1-10, divided by real level, one level every 10 levels.
Unique skills: The only one in the world, a skill that belongs to you
Inherent skills: a combination of passive skills and innate skills
Learning skills: skills that can be widely learned, equivalent to active skills
Skill proficiency: entry level, proficient, mastered, perfect
Coins: 1 gold = 100 silver = 10000 copper
Effect size: Tiny < Small < Small < Medium < Large < Large < Huge < Extra Large
There are other settings that you may want to know about, which are mentioned in this chapter.
In addition, this book will be on the shelves next Wednesday, with ten updates on the same day!
Subsequent updates: 6k per day, updated after 6 o'clock
Rules for adding more chapters: starting from 0, and adding one chapter for every .
(2k)
(End of this chapter)