Chapter 210: Kuisanti? Kui 3 bodies! A classic 1 health bar! [12 big chapter, monthly votes requeste
Chapter 210: Kuisanti? Kuisanti! The classic eleven health bars! [1.2 big chapters, monthly votes requested]
"Let's enter the second game between the two sides!"
Neither side had any good heroes to show off at level 1, so the commentary desk turned to rune selection.
"Aftershock Quesanti?" The doll made a strange questioning sound.
"It should be because when fighting against Leblanc, there is no way to touch Grasp of the Undying anyway, so just bring Aftershock to cope with the pressure, right?" Zoom guessed.
Miller nodded in agreement: "Speaking of which, the mid laner Quesanti has only appeared twice in the current arena, both times used by Faker from the neighboring LCK."
It has only been a few months since Quesanti was launched, and many gameplay methods are still being explored.
And because its core skill for exchanging blood in the laning phase is the passive [Blood Instinct], the operating mechanism is that the skill leaves a "mark" when it hits, and then uses a normal attack to break it to cause {maximum percentage} damage.
Therefore, Quesanti will inevitably go forward frequently and use basic attacks to exchange blood, so it is obvious that {Grasp of the Undying} is the most suitable rune.
Aftershock, at least in the current games, has never been led by Quesanti.
However, considering that you are fighting against Leblanc, there is definitely no chance of touching her sleeves in the early stage, which is reasonable.
The lines of troops clash.
The left hand blocked the pile of soldiers, ready to suppress them.
He chose this tenth-floor Ahri in order to suppress the laning phase and cooperate with the jungle. In this game, Redmi gave a death order that the jungle must not be allowed to be the same as in the previous game no matter what.
"The starting item for my left hand is Doran's Blade!"
"This is very familiar, the classic card attack across the line of soldiers to suppress, so far, this move is still only used by Zuo Shou and Master Ye!"
Although the trick of blocking the hatred of soldiers is not new, there are still not many people who use it.
The reason is that the usage scenarios are limited and the cost of practicing is too high.
For many players who don’t have enough time to practice different versions of heroes, the “cost-effectiveness” is too low.
After all, there are few melee heroes in the middle lane. Even without this skill, long-armed heroes against short-armed heroes are still a huge advantage in laning. This can only be regarded as icing on the cake at most, and is not critical.
Of course, Quesanti is a serious close combat fighter, and there is nothing wrong with the left-handed approach.
However, Ahri just raised her hand normally to launch the first basic attack.
My left hand began to feel something was wrong.
Because of Quesanti's health bar, the health fluctuations of previous victims Kassadin, Sylas, and Galio were obviously much smaller!
It doesn't hurt!
Take a closer look at Quesanti's attribute panel: 42 points of armor, 38 points of magic resistance!
It obviously carries the rune fragment attributes of 1 armor and 1 magic resistance.
Compared to Kassadin with 19 armor, Galio with 24 armor, and Sylas with 26 armor.
Quesanti, his natural naked armor is as high as 36 points!
He is half a Kassadin taller than the tallest Sylas.
And Quesanti is the second hero in League of Legends after Noxus whose {basic life recovery} reaches 10.
Even if she buys Doran's Blade, Leblanc only has 69 attack points, and one basic attack can only take away 39 points of health.
Quesanti only relies on {Doran's Shield} + {Wind of Resurrection}, plus the superposition of his own basic recovery.
It's just like being bitten by a mosquito!
It was obviously the first time for Zuo Hand to face the mid laner Quesanti. After a few pulls according to the traditional idea of suppressing melee combat, he quickly felt that something was very wrong.
The other side was simply ignoring him!
And this "blocking the attack" operation is not completely without cost - it will cause you to fall behind in the laning phase!
It's very simple.
You attack me and I attack the soldiers. Even if the soldiers don't attack you, the soldier line will definitely be pushed forward by me.
The logic of this operation is to suppress your health to force you not to get close to the line of soldiers, so that it can turn into me attacking you and you are not allowed to do anything, otherwise you will be easily killed.
The problem is that the opponent’s blood line can’t be suppressed at all!
What's more, Quesanti's pushing efficiency is quite poor.
Q only costs 15 mana points and has a 3-second cooldown, but has the same damage as LeBlanc's Q. It's an AOE skill, and its trajectory is twice as wide as Yasuo and Yongen's Q. It can even apply passives to all minions at once!
This kind of pushing efficiency, especially for early-stage mage heroes, is simply incomparable.
Looking at the rapidly advancing military line, Zuo Shou decisively gave up the idea of suppressing them and quickly dealt with the military line.
The director turns on Erlang Shen’s perspective.
369's Nal just came online in the top lane and noticed the changes in the opponent's game.
Saint Spear played very aggressively in this game. Compared with his stable and stable performance under pressure in the previous game, he completely changed his attitude!
Of course, 369 is not to be outdone.
However, although Little Gnar is a long-range hero, its early attack distance is actually very short, only 400 yards.
Kenan had 550 yards.
But don't underestimate this 150-yard difference.
The shortest range of the regular shooter Lucian is 500 yards, Vayne is 550 yards, and the longest range of the first-level policewoman is only 650 yards, which is also within 150 yards.
But it was enough for the policewoman to beat Wayne like a dog!
So if Gary wants to exchange blood, he can only rely on constantly moving in and out of the grass on the line, pulling the hatred of the minions, and finding a position to press forward.
But as soon as 369 walked into the bush, he was hit by Kennen's shuriken and his "blind vision"!
And when he was about to walk out of the bush and press forward, Kennen, who seemed to have given the position, anticipated and retreated at the same time. Instead, when Gnar walked out of the bush, he was hit by Bai A again. His position was controlled very carefully!
369 looked confused.
Is Saint Spear so fierce in this game?
He still didn't believe it, so he used the same trick again. This time he deliberately threw a boomerang from the bushes in an attempt to slow down the opponent. But Kennen still dodged it!
Kennen was hit by another shuriken in return, hitting his blind spot again!
"I go?"
369 was completely puzzled and confused by the opponent's moves.
I'm really pulling it!
But he soon found out the reason - just when Gnar walked out again and was once again caught by Kennen and distanced from him, Gnar attracted the hatred of the enemy soldiers and "chased" him into the grass!
{The soldiers will only chase into the bushes if there is vision inside}
In fact, this was the same as the previous game, with support Lulu coming to help place wards at level 1.
However, there is no extra information available for 369.
You know, Gnar is not a melee fighter. Even if he is really easy to be pulled away, as long as he doesn't want to actively exchange blood, he will never be suppressed like a melee fighter, and the benefit is not high.
Therefore, 369 would not think from the support's perspective at all, and would only think that it was the top laner's own fault.
"This Kennen really wants to steal the lane, we can come and get him later!"
"Kui is also trying to steal the line."
Kanavi listened to the information coming from both lanes, then glanced at the soldiers in the bottom lane who were also advancing, and analyzed the opponent's jungler's thoughts.
He can also play Kindred.
Therefore, it is extremely clear how important the first mark is to Kindred in the game.
Kindred has strict rules for refreshing wild monsters - the first level of passive will only "lock" it to the river crab.
Kindred will refresh the marks generated on wild monsters, and normally can hunt once every 45 seconds.
But, if you fail to get the first layer of mark in the first wave of river crabs.
Then in the next 3 minutes, there will be no more marks in the jungle, and the fastest mark will appear after 6 and a half minutes!
And if you still don’t get the 6-minute bonus.
Then you have to wait until nearly 10 minutes before there will be a mark in the jungle!
This is undoubtedly a fatal blow to Kindred, forcing it to gain layers only through "Mark Gank".
It is not difficult to gank Kindred, but since the passive mark needs to be placed 8 seconds in advance to take effect, the enemy will naturally become alert as soon as they see the mark above their heads, making it extremely difficult to gain layers through ganking.
But if you have the first level of mark, the next 2-4 levels will expand to a choice between F6 and the Frog.
The chances tripled!
Therefore, in the competition, some Kindreds would have their passive level at 0 for more than ten minutes - mostly because they failed to grab the river crab at three and six minutes, resulting in there being no points to fight for in the entire jungle!
The first layer of river crab mark also has a certain element of "luck".
The mark is randomly refreshed in the upper and lower rivers. If Kindred finishes clearing the jungle and the mark happens to refresh in this half area, it is basically equivalent to picking up a mark for free.
Otherwise, it would be equivalent to losing a mark in vain and being forced to wait until the next game in six minutes.
So for the unique skill Kindred.
The first mark is the most important mark.
"You all try to push the line as much as possible. Wait for three minutes, I'm going to grab the Mark of Kindred!" Kanavi obviously thought of this as well.
But the left hand in the middle looked troubled: "I can't seem to push it."
Kanavi took a look at the middle lane, immediately interrupted his jungle route, and initiated a variation.
"Vi looks like he's going to gank mid! Kanavi didn't use the normal jungle route in this game!"
"But Kindred also didn't choose the normal jungle route!"
"Xun went to the bottom lane!"
"One is a jungle core player, and the other is a jungle core hero, but both of them made changes in this game, and the opponent probably didn't expect it!"
Even if Kennen in the top lane has the support of level 1 vision, his advancement will still not be too exaggerated.
In comparison, the middle lane looks obviously easier to catch.
If a 2v2 situation breaks out in the middle lane, JDG's mid and jungle can also operate with confidence.
When Ahri sees the jungler in position, she directly uses W to step on his face and chains him with E, making him unavoidable!
Chu Yuxuan walked out of the river and began to gather strength to punch.
As for Quesanti, he used his E skill [Stride Back] to take a big step back, gained a shield, and walked towards the tower.
Seeing that the chain of Enchanted was about to fall, Wei immediately aimed forward and punched out!
But just when the chain of Leblanc's E skill was about to bind her, Quesanti held up the shield with both arms and activated W [Pathfinder], gaining a high amount of {damage reduction} and entering the {unstoppable} state.
Just as Wei Chui was about to punch, he made an unstoppable attack, using the principle of control and offset to move to the side.
Dodge the punch!
"Although Quesanti didn't seem to anticipate the opponent's gank, he easily forced the opponent away with full attention to details, and there was no way to stop him!"
"But JDG's bottom lane didn't seem to be so lucky!"
Neither side expected the other jungler to gank so early.
Kuisanti was able to force his way through thanks to his unstoppable nature and dual displacement skills - but it wasn't that easy for the duo in the bottom lane who had just reached level 2!
Lulu applies acceleration and Lucian slides forward.
Kindred uses QW to pull up and aim at Zeli, uses E skill to slow the opponent down from a distance, and continues to chase with the help of the red BUFF!
Chidi hesitated for half a second, then decisively gave up the flash.
The damage in this wave may not be enough. After all, Zeli's E skill slightly widens the gap, and Luo helps to hold back some people, so they may not die even if they don't use flash.
But Kindred can definitely chase and shoot.
If Zeli is chased and shot by a level 3 Kindred, at least half of her health will be taken away, and she may even have to return to the city directly - this is unacceptable for Chidi who attaches great importance to laning!
So he chose to use flash to preserve his health and not affect the laning phase.
Even though we failed to force the AD back to the city before the battle, it was enough to use the flash.
V5's simple arrangement at level one is to ensure Kindred's development.
If Kindred gets fatter in this game, the team battle will be very easy to win and the opponent won't be able to rush in at all!
Placing a ward in the top lane is just to prevent the river crab from refreshing in the upper half of the map, giving Kennen the capital to provide early support.
"Both junglers are lingering behind the middle lane. They must be watching which half of the zone Kindred's mark will refresh to!"
"It's in the lower half!"
"Both junglers seem to be determined to get this mark. It is very likely that a small-scale battle will break out. Both sides have started to move!"
Kanavi was very clear that the opponent's Kindred, who was in the backhand, was somewhat restrained towards him.
So I was determined not to let it develop smoothly.
"Everyone, come!"
But Chidi looked at the soldiers in the bottom lane who were about to be pushed under the tower, and his expression was obviously a little constipated: "Do we really have to fight for this river crab?!"
"We must fight! Come on!"
Kanavi was too lazy to explain the importance of Kindred's first mark to its subsequent development, his voice was firm and did not allow for any doubt.
Fortunately, Chidi still understood the overall situation. Although he was reluctant, he simply cleared the troops and moved forward.
The river crab with the mark refreshes.
Kindred started fighting directly with a very clear idea in mind.
This wave of fighting is not important at all, the only thing is to rush to kill the river crab!
Since both junglers have stalled their jungle clearing process, they naturally have a {Punishment} in their hands.
The first wave of refreshed river crabs only have 1100 HP, and a 600 HP punishment alone can kill most of them, so they are killed very quickly!
Xun directly used his E skill [Fear] to the river crab, preparing to kill it instantly.
Kanavi saw the opponent's intention and immediately charged forward with a punch!
Ye Bo pushed forward forcefully, obviously wanting to use his body to block Wei's way!
Wei's Q skill will stop after hitting the first enemy hero. As long as Quesanti blocks its path, the opponent will not be able to rush forward to harass.
The river crab's health dropped rapidly.
"Quesanti is standing in front of Kindred! Vi's position is totally out of reach. I'm going to Kanavi!"
"Vi suddenly attacks for no reason! Q flashes diagonally! Hit both the person and the crab at the same time!"
"And the air punishment! Got it!!"
Just as Kindred launched her third basic attack, Wei suddenly passed through Quesanti diagonally.
He flashed and changed direction halfway and smashed towards Qian Jue who was blocked behind!
That is, at the moment Xun pressed the punishment button, two punishments came down almost at the same time!
Kanavi also understands Kindred.
He knows some of the hero's mechanics and tricks.
Kindred's E skill has the "low health kill" damage increase, which can critically hit units with health below 25%, so when fighting for large and small wild monsters, usually Smite + E3 is used together.
The key lies in “acting together”.
In order to ensure damage calculation, to achieve the E3 kill, the punishment must be dealt first - but the two cannot be done simultaneously in the true sense, there must be a speed difference!
Kanavi wanted to seize this opportunity, aiming at the moment when Kindred raised his hand for his third basic attack.
Q flash followed by punishment, QDF triple!
This obviously involves a certain amount of luck. That kind of opportunity is simply not something a normal person can grasp. Xun's luck was purely bad this time.
But in fact, even if she failed to grab it, Wei had a second purpose for this wave.
"Second him!"
Leblanc, who had coordinated with him long ago, jumped up at the same time, and taking advantage of the moment when Kindred was slightly knocked away and stiffened by the punch, she threw out E flash forward!
LeBlanc decisively used E to flash forward, instead of using {Flash W then E} which might be reacted to, nor {W to move forward then E} which would lose damage.
He used close-range E flash to hit the target, and even though Kindred flashed backwards as soon as it landed, it still couldn't escape the leash!
"Qian Jue was instantly targeted by a thunderous explosion! The damage is very high!"
"Lulu came to support but she is only at level 2. And because she learns QW for ganking at level 2, she can only speed up and slow down!"
"Luo Feishen makes a grand appearance and is about to take control. Oh my god!!!"
"Quisanti!?"
There is no doubt that Wei and Leblanc have the early burst of these two people, at least it is more than enough to kill Kindred in one second.
As long as the dog chain hits successfully, Luo in the back can take advantage of Ahri's binding and follow up with W [Grand Debut] to take control, and Ahri can then use the full set of QW to burst out.
Kindred will definitely be killed instantly!
Once Kindred dies, the frontal battlefield will be 3 vs. 4. Even without skills, JDG will definitely have the upper hand, and can even chase and use more summoner skills!
This is also Kanavi's seemingly rash action, but in fact it is a backup plan.
Even if you don’t get the river crab, it’s worth it if you can get the first blood!
However.
"Quesanti took a lightning-fast step back and used E to flash, followed by a forward W! He interrupted Luo's grand debut the moment he landed!" Miller screamed with his vocal cords.
"No! He also interrupted the Demon Shadow Trace that was attacking at the same time!!"
In a split second, Ye Bo looked at Wei who jumped across his face and instantly figured out the other party's intention.
He did not rush to attack, but just stepped back.
And just as Ahri's E skill took effect, Luo stepped on the landing of W with E.
Quesanti suddenly jumped up and retreated, flashed E, got close to Kindred, and used "Second W" to push back a short-range {knockback}!
Just then, seeing the chain taking effect, Ahri used QW without hesitation to avoid the end of the control.
The result was that both of them were interrupted by the "Aerial Repel"!
[Shadow of the Demon] and [Grand Debut] were both interrupted by the knockback, and the damage and control of the magic seal were not able to be exerted, and instead fell into a short-term stun effect!
"Can fight back!"
Kindred, who was accelerating with Lulu's W, was just about to run away, but he immediately stopped running after hearing the command, turned around, used [Dance of Arrows], drew his bow, and shot three frost arrows!
Lucian slid forward and tapped, and Quesanti chased after him and smashed down his Wushuang Tuo Axe.
Enchantress returned to the Shadow Tracking Point as soon as possible.
Luo and Zeli had no chance to enter the field, and Wei, who had no skills, wanted to try to force a replacement for Kindred, but it was obviously a pipe dream.
"Lucian gets first blood with his last basic attack!"
"Although the river crab was taken away, but with Kindred's assist, he still got the first level of the mark!"
When Kindred goes out, he is bound to the jungler, which is also one of the most basic choices. It is not easy to expose his ganking intention. By the time he wants to gank, the CD has been turned over and he can mark again.
Although the river crab was not obtained, the kill and assist completed the first level of the mark!
The comments on the forum were full of admiration for this wave.
[The reaction is really fast! This E flash and W interruption is so cool! You can even react to this! 】
[Stand behind Brother Ni! How can you save this? 】
[This thing really makes me feel safe. When B Quesanti stands in front of Kindred, he is like a city wall! ]
[Wow, the bottom lane is losing its mind~~]
The Emperor Chi's face turned livid.
I had just been caught, and lost half of the soldiers under the tower to come to support, and then my support gave up the flash————the result was that the opponent's AD got the first blood! ?
Then what should I play!
"I told you not to fight over this, ah Yixi."
Kanavi ignored the complaints from the bottom lane, observed the changes in the battle situation, and immediately turned around and came up with a new plan.
"The support comes straight to my F6 when he comes out, the opponent will definitely come!"
Kanavi figured out Kindred's intention and prepared to play a "wait and see" strategy.
Because Kindred already has one passive, the mark will now be refreshed on the Gromp and F6. And since the Gromp was killed as soon as it entered the wild, it is obvious that the next mark will be refreshed on its own F6.
There is no reason for Kindred not to take this mark since he has no disadvantages.
What he thought was indeed what every Qian Jue would think in his head, and it could be said that his guess was very accurate.
But again, this Kindred's head is not original, and it is not the same as what he imagined.
Just over 4 minutes.
As expected, a mark lit up in the red team's F6 camp.
There were two people hiding in the bush next door, waiting for the opportunity. The mid laners of both teams also TPed back to the middle immediately, and it seemed like they really wanted to fight for the opportunity.
However, just as Zeli went online alone and allowed the opponent to push the line of troops in the bottom lane, she was preparing to go around the river to establish vision.
Suddenly, a Qian Jue jumped onto the shore from below!
"Qian Jue saw that the opponent's bottom lane was not online, and confirmed that the support was not there, so he went straight up to attack!"
"Fortunately, Zeli has a strong survivability. She can escape by climbing over the mountain and the wall. But what about the soldiers under the tower?!"
"What a counter-strategic decision. The bottom lane is going to be directly beaten out of experience!"
The driven Chidi looked at the endless lines of soldiers under his tower. At this moment, he felt that the blood dripping from his heart was flowing back to his face, causing his face to be extremely red. He seriously suspected that he was paying tribute to his friend regardless of age difference.
"I'm not asking you, if you play like this, what am I going to play?"
Missing clearly felt the air temperature around him getting higher, so he quickly ran back to the bottom lane.
Kanavi seemed to be hesitant to speak.
In fact, if V5 faced this situation, the Luo at this time was Beryl. He would most likely go straight to the jungle and go to the top or middle lane for a gank.
the reason is simple.
After all, going back to the bottom lane now would mean going to jail. We would definitely lose the laning phase, and all the plating that should fall off would be lost. It's just a matter of time at most.
Lulu + Lucian alone will not be able to drive away the AD, and the jungler must be tied up, and Kindred's development will also be affected.
In this way, if JDG can be ruthless and temporarily give up the bottom lane and go 3 on 1 in the middle and top lanes, they can force Kindred or Lulu to move as well!
In this way, the dilemma in the bottom lane will be resolved, and you can make money from other places.
But if I go back now, it would be like swallowing this loss head-on!
no way.
JDG is not V5, and Chidi is not Deft.
Deft can accept himself as a sacrificial position, or even a functional position - in fact, Lucian in this game is in this position.
Everyone can see that this version of Lucian is not very strong, and is not very compatible with Lulu.
The reason why V5 chose him on the second and third floors is because they simply regard Lucian as an "early stage pressure device" to increase the sideline combat power of the bottom lane and ensure their advantage in the resource group.
But Emperor Chi couldn't accept this at all!
Not being able to protect the bottom lane has already made Chidi crazy, and now he is asked to sacrifice himself. I don't know if he will have a mental breakdown on the spot!
5 minutes.
Due to the disadvantage in the bottom lane, Kindred directly started attacking the little dragon.
JDG's top and jungle duo made full use of their Eternal Hunter twins bond, and slammed Kennen against the wall the moment Gnar reached level 6, successfully forcing Kennen to flash.
Kanavi also began to show his "jungle core nature", eating a lot of minions when helping Gnar push the line into the tower and sharing the plating.
Then go to the opponent's jungle area to steal wild monsters.
After a few rounds of fighting, his development quickly surpassed that of Kindred, who had been controlling the bottom lane.
"The jungle styles of both sides are very different. Even if Xun plays Kindred, he still prefers the team. Wei has already surpassed him in jungle development."
"But actually, if we look at it now, JDG's bottom lane is a bit broken, while the other three lanes are evenly matched, or even have a small advantage!"
"But we also know that Quesanti and Kennen are definitely heroes prepared for team battles, so it's normal that they can't achieve any results in the laning phase."
Zuo Shou played this game extremely steadily.
If a enchantress is really determined not to let Quesanti touch her, there is really no possibility of a fight breaking out.
Of course, it was also because Quesanti bought a magic resistance cloak directly after returning to the city, which made the enchantress completely lose her appetite and just wanted to slowly farm soldiers with the opponent.
6 and a half minutes.
Kanavi reached level 6 first ahead of Kindred.
However, Kennen didn't come out because he didn't have a flash, and he only used the shuriken to kill from a distance, so Vi couldn't find a chance to lock on him.
The gap in the bottom lane is already quite large, and Zeli and Luo's combat effectiveness is limited before level 6.
After looking around, Kanavi can only try the middle lane.
Unfortunately, Ye Bo was also very steady. He knew that Ahri posed no threat to him at all, and he controlled EW very tightly.
Kanavi said helplessly: "Just give it a try, push the line forward, and help me go into the jungle to find Kindred."
The left hand understood and repeated the trick again.
But this scene is just like the one at level 3 when ganking.
Even if Leblanc successfully E's her to Quesanthi with great difficulty, she can just run away with one W damage reduction + unstoppable, and can even Q the minions at her leisurely pace.
Wei charged forward with a punch.
Quesanti also set up W again.
However, this time——the impact of the pioneers was no longer in the direction of escape!
Instead, he turned around and bumped into Wei who was rushing towards him!
The punch collided with the human wall and both were interrupted.
A green glow of aftershock immediately appeared on Quesanti's body.
The next moment, Kuisanti threw away the Tou Axe and entered his [Full Form], grabbing Chu Yuxuan's head and rushing forward. Before he landed on the ground, the shock wave of the Tou Axe was hidden in him, and as soon as he landed, a huge force overturned him!
Because Wei was still close to full health before the shield wall hit her.
No one expected that Quesanti would take direct action, and everyone was a little confused.
Can be followed immediately.
Everyone's eyes widened!
"What damage!!!"
The full set of "WRQAWAQEA Flying Combo" can be performed in no more than 2 seconds!
Wei was already seriously injured when her Q landed, and Kanavi almost instinctively used his ultimate to save her life, and his left hand also released RE to rescue her.
But it doesn't help.
Quesanthi's Q skill only lasts 1.33 seconds after entering a state of complete victory, and the CD of his E skill is also halved. Vi, who has landed, has no way of creating distance between them. If she takes another step forward, she will be chopped to death by an axe on the head!
At the moment of killing, Quesanti put away his sword again and turned off his ultimate skill, and the lost magic resistance was immediately restored.
The enchantress once again became a stupid beauty who poses no threat at all.
"What the hell!! What the hell is that?!"
Kanavi incredibly uttered the classic bilingual Chinese curse.
"I'm full of blood! Full of blood!"
"Why can this be done in seconds!!!"
Zuoshou quickly waved his hand to distance himself from the matter: "It's not my business, I didn't make any mistakes in my operation."
No one had ever seen this scene.
The mechanism of Quesanti is well known, and everyone also knows that this thing has very high damage when it is used - but this is definitely not a reason why it can kill Wei in seconds!
Even if Wei's equipment is average, she is still a level 6 Wei with full health!
"Wow this Quesanti is flying in the sky!"
"Too exaggerated! Isn't this really too exaggerated? It's almost full health!" Wawa's voice was extremely unbelievable: "You were killed in a second in front of your teammates!"
"Let alone warrior heroes, how many assassins can kill with full health at level 6?!"
Miller was really confused: "Quisanti, I have never seen such damage."
Zoom seemed thoughtful: "Is it because of the aftershocks?"
In fact, Quesanti with Undying and Aftershock are almost two different ways of playing the hero.
Bringing Immortality is the normal way to play as a tank.
With aftershock, it's the assassin style of play.
Speaking of which, apart from his natural physique, why do many people inexplicably feel that Quesanti is very fat?
It is because of this hero's skill mechanism that the damage and amplification of all skills are linked to "Double Resistance".
Passive percentage damage, Q skill CD + damage, W skill damage, ultimate skill damage, ultimate skill gain attack power
This is a hero that truly means: "The tankier the hero, the higher the damage."
And Aftershock, this rune is almost pure tankiness for all heroes.
In the hands of Quesanti, it becomes the strongest explosive rune!
The increase of {35+80% additional dual resistance} instantly makes all of Quesanti's skills get a terrifying improvement - at level 7, he only has a magic resistance cloak, but the additional attack power that can be exchanged is as high as an absurd {65 points}.
simply put.
Triggering aftershock during the ultimate skill is just the right thing to do, which is equivalent to having an extra Infinity Blade.
So, why didn't anyone bring up aftershocks before?
It’s just because Quesanti has always played top lane before, and Aftershock is not very useful in laning, and top lane warriors are more tested on daily blood exchanges.
Another thing is the weakening of the current version.
This version of Quesanti weakens the control capabilities of Q and W, and increases the double resistance drop of the ultimate move, which reduces the functionality and tankiness of the hero as a tank.
That’s why Ye Bo thought that maybe he could try to play this hero as an “assassin”! ?
of course.
It's easier said than done.
Clues can already be seen in the director's replay.
"I've never seen this combo before. It seems like he came up with it himself!"
Duke Zoom's eyes gradually lit up as he began to interpret: "Start with W to stun, then pre-attack and hide in Q3 when R lands, land on A, ultimate to refresh WA, and finally QAEA to reset the basic attack and instantly max out four passives!"
"Because aftershock can only last for 2.5 seconds, if he wants to achieve such a terrifying instant kill effect, it means that he must complete all his output within 2.5 seconds to enjoy the amplification of aftershock throughout the process!"
"Turtle, this is really awesome! YE Can even Quesanti do this?"
In the slow-motion replay, it seemed like Quesanti was flying in the air, with four movements in RWWE, and his health bar disappeared with a poke!
It just looks outrageous!
[I really like what Quesanti said: Forgive me, Xiangru! ]
【Have you had enough of the fuss? 】
[Quisanti? Kuisanti! ]
[This is Quesanti. Is there such a Quesanti in your game? A tank can kill a person that an assassin can't kill in seconds, haha~]
[Quesanti in League of Legends is like the snake in King of Fighters 97, the pony in Seer, the AN94 and Malay sword in Ancient CF, the zibo in Apex, the rhino tank in Red Alert, the dog dagger and iron fist in OW, the gloomy dead water in Naruto, Sima Guang 1 in Battlefield 0818, the wild druid in Hearthstone, the cream ice cream in Arknights, the beautiful and powerful pearl tears in Yu-Gi-Oh, and the sunny big boy Xu Sheng in Three Kingdoms! ]
[See! See! He insisted on sending me off! Why did you mess with him?! ]
Kanavi in the JDG player seat looked doubtful about his life.
The jungle mark on the minimap disappeared. Apparently, Kindred took advantage of his death to get a mark.
However, the left hand next to it seemed inexplicably "gratified".
The main thing is that if this set is used on the enchantress
Zuo Shou was just extremely thankful that he was very slow in the previous laning phase and didn't gain any distance at all, so Quesanti didn't even trigger any aftershocks.
Otherwise, you will definitely be the one who gets slaughtered!
8 minutes.
Kanavi didn't want to give up the canyon, so he ordered everyone to come and take over the group.
Chidi really didn't want to come. He couldn't do anything as a Zeli who wasn't even level 6, and he had already lost a lot before!
But thinking that he would also lose his own tower if he lost the canyon, he finally decided to follow them.
"V5 gathers in the canyon group in advance!"
“But JDG doesn’t seem to want to give in, all five of them are here!”
V5 directly starts attacking the canyon to force you to come over. Anyway, with Quesanti and Lulu, it is not difficult to resist the canyon.
JDG was timid and hesitant.
"Open it! Open it!"
Chidi, who came all the way from the bottom road, was very anxious.
And because Zuo Shou was concerned, Leblanc's W could be easily interrupted by Quesanti, and if she was hit by a sheep, it would be easy for her to be unable to return.
So I have never dared to take the initiative to step forward.
"I'm going to activate Kindred, remember to follow me!" After hesitating for a while, Kanavi came up with an idea for a team battle.
"69 You choose the right time to enter the market"
Kanavi thought of a perfect strategy. After coordinating with 369, he looked for opportunities and decisively took the lead in starting a team fight!
Luo caught it in the air and rushed into the crowd.
Everyone in the rear should be ready to charge forward together!
Kindred immediately activated his ultimate to save his life and avoid being controlled and unable to use it.
At this time, Nar flew over the mountain enthusiastically, ready to use the Tathagata Palm to "shoo" the five opponents out of the Sheep Spirit's habitat!
In this way, Sheep Spirit Rebirth will become "JDG's skill"!
Ueno and his partner had perfect tacit understanding and understood what the other person meant in just a few words.
It’s a pity that a strong man came forward again.
This time the target was a giant beast rolling in the air——the two men collided face to face!
He forced a lock in the air, grabbed Gnar from mid-air and carried him to the wall of the dragon pit!
369 was startled and distracted, then he landed and hit the ball back with a big move.
But Quesanti's W control was offset at the right time, and he immediately took a step back. While Gnar was stunned, EA broke the fruit, bounced Gnar towards the stone beetle camp, and returned to the front battlefield!
However, the front battlefield had already collapsed.
As expected, the scene where Gnar breaks the opponent's Kindred's ultimate did not appear.
Instead, Kenan rushed in with his arms folded and his features distorted.
Then there was a meal of "Wuhu hahaha~"
Then there's "Eh~ah!"
The relaxed team battle directly electrified the JDG players who took the initiative to get into the circle.
Missing quickly yelled: "runrunrun! Chidi, you run first!"
Just when Chidi was about to run, he found that someone was actually running faster than him. When Nal flew away, Leblanc realized that she couldn't fight him, so she used two stages of Shadow Trace to run away!
Are you so afraid of death! ?
This scene made him feel as if he was reminded of an old friend from last year.
In the S12 game last year, there seemed to be a Ryze who also ran away in this way
After getting the pioneer.
V5's rhythm is already very good.
During this period, Kindred has already stolen the fourth level of passive, and its combat effectiveness has been fully raised. Under the protection of big brother Quesanti, he runs rampant in the jungle like a gangster, plundering and dominating at will!
The situation seems to be collapsing in an unstoppable manner.
[JDG doesn’t look good either, I wonder who dares to criticize my Top Esports brother! ]
[Indeed, isn’t this just a matter of the order in which they met? I think if JDG had met OMG a few days ago, they might not have been able to beat them! Top Esports, it’s no problem, we’re the second!]
[Purely a communication problem. The five members of JDG speak three languages. I just want to ask you how you can win! ]
[Don't slander my hand! He is at least the second-ranked pseudo-god player in history! There are only two pseudo-gods in the domestic mid-lane, one is the reverse-shooting Tangmen mid-lane Wei Shen, and the other is the reverse-brave left mid-lane Wei Shen! ]
【The ruler is blessed. In Korea, he thought the mid laner was a big shot, but it turned out to be a super powerful player with full strength. When he came to China, he thought the mid laner was a big shot again, but it turned out to be an invisible Tibetan mid laner! 】
[What is the you in the mirror? Are you left? Or right! ]
"It seems that JDG's mid and bottom two Cs are still 0/0/0. They haven't died once. As long as they find an opportunity to get some bounties, they still have a chance."
The commentator also wanted to say something good about JDG.
But soon after he finished speaking, the situation in the venue became strange.
"Will you give me this tower too?" An anxious Missing kept asking in the voice chat.
"Give it."
"Where's the little dragon? Where's the canyon? This is the third one."
During the line transition period, 369 seemed a little unconvinced and called for people to take action against Kuisanti.
But Quesanti's terrifying damage is manifested again, no matter whether you have Gnar or not, you will be treated equally!
All marked damage of Quesanti in his prime will be converted into {true damage}, and with the various maximum percentage values raised, there is basically no difference between tanks and squishy heroes!
With the aftershock of fireflies, relying solely on the raw tension of muscles and the giant axe, the dark gold runes of W emerged like black dragon scales. At the moment the axe blade pushed forward, one could almost hear the sound of little Gnar's bones breaking!
"what??"
369 didn’t even see the first jungler being killed in an instant, and he was dumbfounded as it was the first time he was killed in this way.
This is different from the Quesanti I played!
The three people who came to guard the tower were still ready to attack Quesanti, after all, Quesanti had no skills left.
"You can go ahead! Yongshuang, please stay for a while!"
Emperor Chi was anxious when he saw the huge bounty, and wanted to let the enchantress who had given up {Yongshuang} go up to keep some people and try to get a huge bounty for himself.
"Oh my! @% It's not good to stay in Germany."
Before Zuo Shou could finish his words, his fingers had instinctively pressed the second stage of Magic Shadow Trace, and after returning to Qianli, he seemed not to want to get close to the radius around Quesanti.
no way.
It's really a bit too annoying!
Which good person wouldn’t be afraid of this thing?
Chidi originally wanted to curse at the other party, but when he heard the other party's unclear and weird shamanic language, he suddenly laughed out loud in anger.
"Ok, then I'll give you this tower too."
You like to go out, right?
Then let’s stay together.
Let’s see who is better at hiding!!
Just give in anyway.
What is the use of a tower? What is the use of a home?
Give it to him!
I have to say that Emperor Chi is definitely capable in this regard.
After all, he is the old AD from the turtle king GEN.G. Although his playing style is the least turtle-like among them, he lives in the turtle's nest every day. He is more familiar with turtles than anyone else!
The commentary desk and the opposing V5 also felt a little confused.
JDG was playing well in the beginning, with one attack after another, and there seemed to be always some signs of a counterattack.
Then suddenly it seemed as if they had given up resisting!
"JDG, who have always been very fast and at ease in the advantageous game, seemed a little confused when facing V5's attack! They couldn't find the attack point at all!" Miller was still balancing the situation.
"It seems like we can't find the attacking point," Wawa couldn't help but tease.
“Uh, why do I feel like even defense is…” Zoom also smiled and hesitated to speak.
"But the score is already 1-9, and JDG's double C's record is still 000. I've never seen a game end with 000! To be honest, this is actually not easy!"
JDG's top, jungle and support players still seem to be looking for opportunities.
However, when three people were moving together, they were bumped into by a Quesanti around the corner - and the situation turned into a "one chasing three" situation.
Everyone knew that it was too late to save the situation.
The development gap was too big. The Kindred that was nurtured in the early stage hunted extremely smoothly and obtained 20 layers of passive in 10 minutes!
V5 seemed to sense that the opponent's defense was lax, so they simply pushed forward after killing the Baron.
"JDG, come out and fight back! We really can't give this to you!"
Wawa obviously wanted to see another team fight and fanned the flames, but the other players in the game clearly had their own ideas and were all pulling back and struggling.
Only after both front teeth fell down did the enchantress pretend to come out and use a skill.
As a result, Quesanti flashed close to his face, used EW to stun him instantly, and then used RQ, almost kicking him to death with full health!
Zuo Shou almost wanted to shout to the sky: "Look, look! I told you not to go up!"
Fortunately, Ahri has a passive ability that allows her to become invisible for a moment, and the support is still a good brother. Luo activated his ultimate ERW to force the rescue, and the two of them forced their way back to the fountain which was only a stone's throw away.
A scene from "The Classic" appears.
Eleven summoner health bars appeared in front of the red crystal at the same time.
Eleven pairs of eyes watched the Crystal Hub being razed to the ground. No one was killed!
Until the moment the crystal exploded, the scoreboard of the two Cs was still 0/0/0.
(End of this chapter)