Chapter 226: Weird invisibility outside the grass! 3-step layup for face-to-face rescue! [8K monthly

Chapter 226: Weird invisibility outside the grass! Three-step layup to save the face! [8K monthly ticket request]

"Both sides are extremely tense before the game. Let's see who's the winner in the canyon!"

After Guan Zeyuan finished his opening remarks, he continued to analyze the lineup: "In this game, V5's bottom lane picked something we have never seen before, so we don't know their strategic deployment for this game."

"But it's obvious that if the game reaches the mid-to-late game, one team has no AD and the other has the super core Aphelios, JDG will have the upper hand!"

Miller was a little confused and asked, "But if that's the case, wouldn't it be better to choose a support that protects AD? Choosing a hard support like Titan makes it seem like JDG wants to fight in the front."

Wang Duoduo stared at the first-level deployment of both sides: "Let's take a look at the control of both sides at the first level. I don't know how JDG will crack V5's first-level design of Sion + Kindred. This trick brought JDG huge troubles during the regular season."

In the regular season confrontation between the two sides, V5 used level invasion + Sion to steal their own jungle area, which resulted in Kanavi's development in the jungle being extremely restricted throughout the game.

To be honest, JDG and V5 are actually very similar.

Redmi believes that as long as V5 can restrict the mid laner, winning the game should be a natural or even easy process.

But isn't it the same for JDG? Once Kanavi's hands and feet are restricted, the whole team will lose all rhythm, right?
So of course Redmi also responded to this design.

It's actually very simple - just "sacrifice" the top laner slightly!
If V5 wants to implement this design, first of all, Sion will not follow the main force at level . This way, the jungler can take over the opponent's jungle, and then Sion can eat up the opponent's jungle that can be eaten.

That is to say, if V5 wants to launch a level one invasion, whether it is invading the upper or lower half, there will only be a maximum of 4 people on the front battlefield.

The arrangement made by Redmi was to let 369 stand under the first tower in the middle lane when he went out.

The other four people stand in their normal positions, so that once they find that V5 has an invading attack at level , all five of them can immediately gather and turn to guard the wild area!
Even if the lineup chosen by V5 is very strong at level one, it is impossible for them to win when there is a number difference of 4 vs. 5.

There is even a possibility that JDG will seize the opportunity!

Of course, if V5 chooses to invade with five people, JDG can also directly exchange half of the zone, at least they won’t lose anything.

The only one who needs to take the risk here is the top laner.

Because the first-level invasion usually occurs one minute after the troops are dispatched, if Kennen wants to ensure that he can rush to the half-zone to provide support as soon as possible, he must stay under the middle tower for at least 1 minute and 15 seconds.

If you return to the top lane at that time, there is a high probability that you will miss some soldiers.

However, 369 is very willing to sacrifice for his Lamb Twins. Obviously, he knows that he can only be comfortable if the jungler is comfortable.

Anyway, it's Sion vs. Kennen in the top lane. It's impossible for them to win in the early stages, so losing a little experience at the beginning is no big deal.

“The location of Station 69 seems to have a deep meaning.”

The commentary desk with a bird's eye view naturally also noticed Kennen's position.

"Hey, but what about V5?"

"I feel like we'll run into Kenan, right?!"

No one from V5 appeared in JDG's perspective.

Of course it is normal for him not to show up. Regardless of whether the other party is preparing for a first-level invasion or has no first-level plan, there is no reason for him to reveal his tracks so early.

It is obvious that JDG's lineup is significantly weaker than the opponent at level 1, and there is no reason to take the initiative to attack.
As soon as Zuoshou went out, he followed the coach's instructions and went straight to the middle grass in the upper river to place a ward.

At this time, he was standing very cautiously beside the wall of his own F6 camp.

The position where he stands is also very important - because the top laner does not take a defensive position, the upper half of the red team's top jungle area is black, and people may enter from both the front and back entrances.

The position where Ahri stood was just far enough away from the front and back entrances, and the river vision could also detect movements.

"this!?"

"It seems like my left hand really didn't feel anything at all! Kenan didn't notice it either!"

"Is it still possible?!"

The exclamations of the commentary desk and JDG fans outside the venue could not penetrate the interference of the white noise. Zuo Shou was still thinking about how to have a good time in this laning match.

When Ahri is laning against Quesanti, all you can say is that you just need to have hands.

As long as Ahri doesn't make any mistakes, theoretically Quesanti has basically no chance of hitting the opponent.

In this game, Zuo Shou specially brought {Attack First} to show his attitude, ready to "take a chance" in the middle lane and have a good game!

Hongmi is very good at training players. He understands Zuoshou’s personality and knows how to “stimulate” his opponent’s full strength - that’s why he wanted to create such a mid-lane matchup in the first game!
Redmi knows that as long as the left hand plays a "confident game" first

Even if they lose the first game, JDG will still have the biggest advantage in this BO5.
But just as the left hand was imagining.

Above Ahri's head, the brewing mark of [Seal of Kindred] suddenly lit up.

He quickly became alert, pacing on the spot while quickly scanning the small map to see if there was anything he had missed.

“Ready 3, 2, 1”

next moment.

In the air above Ahri's face, four burly men seemed to tear through space—"flying through" out of thin air and appearing close to her face!

You know, Ahri's current position is not dangerously close to the river bank.

Instead, it is on the outside of the F6 wall, some distance away from the river.

However, throughout the entire process, neither the eye position in the middle of the river nor Kennen's vision under the middle tower detected any enemy situation!

It is truly "out of thin air"!
The scariest thing is.

When the four strong men appeared, they were all "raising their hands high."

Seeing Sion charging up his Q [Devastating Smash], Ahri's first reaction was to move away but she found that her feet were as heavy as if they were filled with lead!
The [Unparalleled Axe] smashed down by Quesanti slows Ahri by 80%, making it difficult for her to get out of the axe range in the first place!
His left hand trembled and he immediately pressed FFFFF frantically, but what sounded was a forbidden buzzing sound - because at the same time, Kog'Maw's W [Wild Scream] was also used!
The bug's W can cause a 1.6-second {silence} effect at level one.

As for Sion's Q, as long as it is charged for more than 1 second, it can cause a 1.25-second knock-up effect. If it is charged for more than 1.5 seconds, it can reach the maximum value of 2.25 seconds of knock-up effect!
But Saint Spear Brother prefers to be safe and does not pursue the limit.

In just over a second, Sion steadily charged his Q and sent Ahri flying high!

At this time, Qian Jue in the back bent his bow and shot an arrow, and Senna, who walked up alone from under the river, also began to raise the barrel of the gun.

After Kindred's passive mark is set, it takes 8 seconds to reset, so the V5 players are holding back a bit and want to wait for the mark to fall so that Kindred can get it.

But I didn’t expect that the left hand’s desire to survive was so strong!
Seeing that she still had some health left when she landed, Ahri instantly flashed to the F6 pit behind her, then learned W Foxfire to gain acceleration and ran towards the middle tower!
However, Quesanti immediately flashed through the wall and struck down another Wushuang Tuo Axe to slow down the opponent. At the same time, Kindred behind him also flashed and continued to chase, and used the Q skill that he had not used before to cross the inner wall and get close to Ahri.

Kennen has come to support, but level 1 Kennen has no ability to keep anyone!

Kindred chased all the way to the gate of the second tower, and when he saw Kindred's mark shining above his head, he shot an arrow steadily!
"V5 is determined to kill! They gave up two flashes and still killed Ahri!"

"Although Left Hand used one flash to exchange for two flashes from the mid and jungle, because Kindred successfully took the mark and got the first blood, there is no doubt that this wave of V5's design was a great success!"

"It's impossible to defend against it. It's impossible to defend against it at all. It seems like V5 has endless designs!"

"Besides V5's bizarre teamwork design, it seems that their lineup can also give us a glimpse of their potential. This lineup has too much control! It's only level one!"

No matter who looks at it, there is no problem with Zuo Shou’s positioning and handling of this wave.

Ahri's position can no longer be moved back, otherwise not only will there be a blind spot in vision, but if V5 sneaks in from the triangle grass in the top lane, they might be hit head-on!

That is the safest position where one can attack or defend.

But who would have thought that the four people on the opposite side would appear in such a strange way! ?
The left hand still looks confused until now.

What exactly happened?
The director played a first-level replay and specially cut out a dual perspective, comparing Ahri's first-person perspective and God's perspective.

At the beginning of the game, the five members of V5 rushed straight to the middle lane and walked into the river in the upper lane.

In fact, I ran into Ahri who had just returned from placing a ward in the river!

If you look closely at V5's lineup, you will find that it is truly "Everyone is in Control"!
And except for Kindred, which only has one slowdown.

The other four people all have at least two control skills, plus at least one hard control!

At that time, if Senna learned W or Zed learned Q, and they aimed more accurately and shot from a distance, they might be able to directly trigger Ahri's flash.

But since they have discovered the opponent's traces, V5 is naturally not satisfied with just using a skill.

"Senna opens the fog at the corner, and four teammates walk in a row in front of the enemy's middle tower. One is under the wall! Four are on the wall?"

Guan Zeyuan's voice was extremely shocking.

"It's completely invisible from Ahri and Kennen's perspective! Is it really like this?!"

“This is simply a ghost story!”

Senna's E skill [Black Mist Curse] can hide herself and her friendly forces in the black fog. The opponent can only see the "fog body" but cannot see how many hero units are hidden in it or who they are.

If the friendly forces leave the range of Senna's E, they will move with a ball of black mist.

but.

If Senna's body is not in the opponent's field of vision, for example, she is hiding in the grass, then the opponent will naturally not be able to see the black fog beyond the range of the grass.

At the same time, if the friendly forces are hiding in the black fog of Senna.
You can achieve a similar weird effect as "Invisible in the Grass"!

Senna used this to coordinate with four teammates to complete the "smuggling".

The four of them managed to quietly sneak in from the front of the enemy's tower in the state of "invisibility outside the grass" and go around to the shore!

There are two reasons why you have to go around the front of the first tower.

First, the river eye placed by Fox can provide vision inside the grass in the middle lane. If Senna directly enters from the river, she will be detected as a "fog body" by the river eye.

Furthermore, if Zuoshou had not been harmed in this wave, he would have walked back to the city directly after placing the ward.
The one who will be in trouble might be Kanavi!

Or 369 returning to top lane!

Just because of this method, V5 transported four of their own players into the opponent's wild area without any information, bypassing the river that seemed to be the only way.

With V5's lineup's powerful control chain, it doesn't matter who they ambush.

Even if we take a step back.

Even if JDG chose the five most "gambling" players to squat in the bushes at the entrance, in a 5v5 situation, V5 relied on multiple AOE controls, plus Sion, who could transform into a zombie in the first level fight, so they were not afraid of being ambushed!

What V5's lineup wants is "battle"!
What is the Allied Phantom Tank?

[Mom, there is a ghost in the canyon! ]

[Wow, this weird thing, I know who made it at the first sight! ]

[Damn, V5 always plays dirty tricks! Can he fight us in a fair and honest 40-minute 5v5 game? I'm really impressed!]

[Why don't you just press S and stand there for you to fight? I think the biggest advantage of this V5 is the combination of two super brains, so why are you not letting us use that? ]

[Hehe, so here comes the question, why doesn’t your team do design? Don’t you like it?]

[Actually, this mechanism is quite reasonable if you think about it carefully. Just like Lux uses the edge of the grass as the center point to release E, the enemy cannot see the special effects of E outside the grass without vision. Also, Nunu's atomic bomb in the grass, isn't it the same mechanism as Senna's E? Without the center point vision, the overall special effects of the skill cannot be seen! ]

"In this way, JDG still cannot defend against Sion's level 1 design, and still has to face the problem of jungle decision-making," Guan Zeyuan said with a little distress.

Fortunately, although no one could have expected the level 1 accident, JDG’s solution was still correct.

While waiting for Ahri to revive, the five JDG players went to the upper zone to clear the jungle and confirm that the opponent did not want to open the upper zone.

Even though you know that there is a high probability that the opponent will have vision of your red zone, you will be exposed if you start in the red zone.

However, Kanavi still chose to start with red.

Return to the line.

The commentary desk also turned its attention back to the line.

"Is Quesanti bringing the Conqueror in this game?"

The AD bonus of all of Quesanti's skills is very low. Generally speaking, except for the Aftershock set, the only way to use it is Grasp of the Undying.

But Ye Bo has his own understanding.

First of all, when fighting against a hero like Ahri, it is basically difficult to get Immortal in the laning phase, and the cost-effectiveness is relatively low.

Secondly, the lineup of V5 in this game is not suitable for the "assassin flow" of Quesanti.

All teammates are somewhat "stupid" positional warfare heroes, and Aftershock's assassin flow can easily cause disconnection.

In comparison, Conqueror has the greatest impact on melee combat effectiveness, and carrying Conqueror also allows you to carry double resurrection runes in the secondary system without affecting your ability to withstand pressure.

And outside the middle road.

Naturally, everyone is paying more attention to this strange combination in the bottom lane.

"Oh! It turns out that the last version 13.4 enhanced the worms once, enhancing the growth armor, the mana consumption and damage of Q, and the mana consumption of W." Guan Zeyuan and the audience synchronized the information sent by the director.

"But this hero is so unpopular that not many people noticed this buff. Is this why V5 ​​developed the bottom lane?"

He was half right.

On the one hand, this enhancement of Zerg is indeed crucial, as it has enhanced the hero's biggest "pain point".

On the other hand, it is because of his "lineup adaptability" as an AD position.

Many people have a wrong perception of Zerg—they think this hero has no damage and is just a stupid piece of meat.

The fact is.

With the same AP equipment, the bug can surpass many archmage AP heroes in terms of both {single-target instant burst} and {AOE group damage-making ability}!

Not only does QWR have a decent AP bonus, but the ultimate's {True Damage} also has a high AP bonus.

It is because of the instability of this hero's skills that the basic value of the innate compensatory ability is extremely high.

A Fatank with {Time Staff} + {Archangel} can easily kill squishy targets with full health as long as all his skills hit!

and so.

Although V5 seems to be a knife-wielding team in this game, they actually have no shortage of AP damage. The Q skill has a short CD of only 6 seconds at all levels. If the hit rate is slightly higher, the magic damage contribution in team battles cannot be lower than that of Ahri with the same development, and the melee ability is even stronger!
And the key words have appeared.

"All Skills"

The reason why this hero is unpopular is that his Q and W are both unstable and non-directional skills.

Especially the Q skill, which is extremely difficult to hit actively when professional players move normally!
That’s why it’s necessary to pair it with V5’s “full control” lineup.

It's hard for me to hit the target by myself. Then why don't my teammates help me control it first? ?

Even if you just apply a deceleration function, the hit rate can be instantly raised to a higher level!
and.

The Zerg in the bottom lane doesn't need to hit anyone with Q at all - just Q the soldiers.

The enhanced Q has a mana cost of 50 points.

In the early stage, the passive [Carnivore] will restore {20} health points + {5} mana points to the bug every time a soldier is killed. Assuming that all six soldiers in a wave are replenished, combined with Doran's Ring's mana recovery from killing, you can almost get the mana of a Q for free, plus a whole bottle of red potion!

In addition, the three skills of QWE are all AOE skills.

As long as the level of the big worm's Q skill is slightly raised, it will instantly possess the "pushing ability" that is simply unattainable for regular bottom lane combinations!
This is the comfort zone of V5's bottom lane.

Of course, it is not easy to see in the early stage. After all, the skills learned by Zed and Senna at level 1 are not easy to fight, and the bottom lane is even temporarily being pushed.

"Chidi fought very fiercely. From the moment he came online, he only used the red spear of Broken Soul to push forward. It seemed that he had never cut off Tongbi!" Guan Zeyuan looked at his idol and praised him.

"I think there's a lot of room for Ruler to play in this game. Even though the opponent's lineup is tanky, anyone can beat them as long as Aphelios is up!"

Wang Duoduo noticed the jungle area: "Kanavi's jungle route seems a bit strange."

"He chose the route of farming red + F6. I remember that no matter what he played, he couldn't reach level . It would be a bit uncomfortable to farm in the jungle."

Miller casually guessed, "Maybe he's afraid of being counter-wilded?"

The commentator's interpretation of the details of the battle was always a little poor, and he failed to see the deeper meaning of Kanavi's move.

It can only be said that compared to the semi-finals, the biggest gap between BLG and JDG is definitely not in the top, middle and bottom positions - but in the jungle!

Although Kanavi's playing style is very unique, and can even be described as "cancer" level, he is indeed one of the strongest junglers currently in service.

Others may not have noticed Kindred's tactics in the semi-finals.

But he noticed.

That is to say, if Kindred gets the first level of mark at the beginning of the game, and only one of the enemy's F3 and the Feral Frog is alive at 20 minutes and 6 seconds, then the mark will only be refreshed on the remaining wild monster.

Once you understand this mechanism, it is actually very easy to prevent it.

As long as you kill these two wild monsters before 3 minutes and 20 seconds, it will be fine. It is not difficult to do it by just changing the order of clearing the wild monsters.

But is it possible to use it the other way around?
Kanavi deliberately chose a somewhat strange jungle route.

The designers have made special {half-area experience planning} for the jungle area, specifically giving more experience points to the wild monsters in the half-area close to the "edge", namely the Frog and the Stone Beetle.

The original intention was to restrict the movements of the jungler. If one wanted to gain more valuable experience in the half zone, he could only go deep into the jungle where it would take more time to travel.

Kanavi chose to attack only one little wolf and then go directly to attack the blue buff.

"Kanavi looks like he's going to level 3 quickly. He might want to gank the middle lane! There's no flash in the middle lane!"

From a bird's eye view, it's clear that the middle lane has the greatest chance.

However, JDG had a clear strategic deployment in this game. Although the opponent's bottom lane was unexpected, they still decided to execute the tactics first.

Monkey reached level 2 in 25 minutes and seconds and went directly to the lower area.

"Both sides' bottom lanes have already reached level 2, and the Ruler Emperor immediately starts to push forward with his red knife!"

"The monkey has already reached the wall from the river mouth."

V5's bottom lane duo was indeed undetectable.

After all, they had no line control at level 1, and at this moment their line of troops was actually quite close to the blue side, so it looked like there was no danger at all.

And Beryl played Senna in a very obscene way, hiding under the bug's crotch and shooting wildly, leaving Titan with nowhere to hook.

Seeing that there was really no gap, Titan directly hooked the bug!

"Come on, come on!"

The monkey also reached out with his clone at the same time.

But just when Titan was about to use his hook, the bug stomped its feet and created a circular crack on the ground beneath its feet!
The model of the big bug was indeed a bit difficult to avoid the anchor, and it was successfully immobilized and pulled.

But when the Titan hooked over and landed, he was knocked away by the ground spikes!
Titan's Q has no additional control effect, the passive ship is anchored and he can't raise his hand, and the bug is not detained in any way and strides back - even the monkey can't keep up!

At the critical moment, Emperor Chi took action.

Aphelios turned the red sword of Broken Soul, flashed AQ and automatically shot at the bugs, and just after the 9th bullet was fired, he seamlessly switched to [Falling Light]!
The ruler has a very subtle trick up his sleeve in this game that is difficult to detect.

Since coming online, Aphelios has been attacking soldiers like crazy.

This seems normal to the opponent, after all, they need to control the line to guard against Kindred.

But what is unusual is that Aphelios did not even switch to the sword [Tongbi] throughout the whole process, and only used Duanpo!

The purpose is to "brush the gun"!
Each of Aphelios' weapons has 50 bullets, and the gun will be automatically switched after they are used up. So in theory, it will take about 1 minute and 10 seconds to switch to the first gun with a normal attack at level .

But this isn't Aphelios' fastest gun-switching speed.

Because each skill consumes 10 bullets, using skills can speed up the gun switching speed!

The bottom lane takes 2 minutes and 20 seconds to level up, which means that if Chidi uses a skill to speed up, he only needs to hit 40 basic attacks to get the third control weapon [Falling Light]!
Tongbi fired a sniper shot, which fired a bright bullet, and two people chased after him!

Missing has a tacit understanding and flashes A to imprison and connect with the subsequent control, then steps on E to decelerate with triple waves.

Fortunately, the close silence of the worm restricted Monkey King, and the flying stick prevented him from using the Q skill. In addition, Titan failed to focus on Senna in the first place. The damage was just a little short!

Beryl ended the control and immediately flashed closer to the tower.

But the other side obviously didn't intend to let them go.

"Push the line! Kindred must not be here!" Kanavi's voice was firm.

Kindred didn't come out at this time. Either he was in the upper half or he had already gone to the upper half. There is no other possibility.

The monkey stopped chasing and walked directly towards the triangular grass, trying to outflank the enemy!

The red team's military line is already at an advantage, and the sudden attack has pulled the military line's hatred to the front line. At this time, they can turn around and kill them with a few hits.

Kanavi's judgment was correct.

Unless Kindred stays in the bottom lane for 30 seconds, betting that Monkey King will come down quickly, it is impossible for him to go down at this time.

The reason why Monkey King must successfully break through the bottom lane is because of an important follow-up.

Monkey King temporarily changed his jungle route—the purpose was to let the mark be placed on his own Frog!

As long as the Frog with the mark is not destroyed, Kindred's mark will never change its target.

Once JDG gains the advantage in the bottom lane and takes control of the initiative in the lower half, there is no doubt that this Frog will be a fatal trap for Kindred!
At this time, Qian Jue, who had arrived near the middle lane, was about to rush to the bottom lane, but the soldiers were about to enter the tower.

The three of them are already sharpening their knives and getting ready to take action!

JDG was extremely decisive. After all, this offensive in the bottom lane was not without cost.

Having already used two flashes, Monkey King also disrupted his own jungle route. If he fails to achieve at least an advantage in terms of numbers, the next wave of the bottom lane duo without double skills will be at a disadvantage.

"Come out Xun! Help me block the charm!"

Ye Bo suddenly shouted loudly at this time.

Xun was stunned for a moment at first, but he immediately realized what the other party meant.

Qian Jue jumped out from the bushes, pulling out an arrow.

And Quesanti took half a step back, paused for half a second, and smashed down the axe. Then a blue light flashed on his body!

"Use your left hand to interrupt him!" Kanavi was surprised when he saw the TP light up, but he didn't stop moving: "Kill Senna first!"

With his left hand, Quesanti almost looked like he was TPing on his face, so of course he wanted to interrupt.

But Qian Jue had already stood in front of Quesanti!
There is already a certain distance between Ahri and Quesanti. If there is a flash in this wave, it is possible to forcefully flash to their faces and use E - although Left Hand may not dare to sacrifice himself in that way.

But none of the three of them dodged, which was why Ye Bo dared to do so.

"I don't have the angle to interrupt!"

After searching for a long time with his left hand, he could only find a half angle to force a kiss, but of course he was blocked by Xun's Kindred with his body!
"I'll fight first! I'll kill Senna!"

Giving up at this point is obviously impossible.

It takes 4.5 seconds for TP to land, and it should be enough even if Quesanti doesn't have flash!
Titan entered the tower and attacked A, then immediately walked out of the tower, allowing Aphelios and Monkey King to chase into the tower.

Although Beryl's hands are slow, his mind works quickly.

"Brother Hekui, pull the troops!"

Senna and the bugs suddenly separated in two directions.

Senna also resisted the urge to use any skills at the first moment, even when she was confronted by three people, because she thought that the opponent might force her way over the tower later.

Beryl waited for the second attack from the defensive tower, and when Senna was about to die, he used W [Endless Togetherness] on the monkey in front of him.

"I can't bear it anymore!"

The three JDG players completely ignored the bugs. After Titan took the third hit, the tower's health was greatly reduced, so he walked out early.

And Kanavi realized something and suddenly stopped!

Endless Stay has a 1-second delay in taking effect, which will actually become a means of "extra control" over Monkey King!

It’s because if Monkey King reaches the tower now, he might be trapped under the tower.

If the bug follows up with another Q, it will probably die!

Because of Monkey King's sudden stop, Senna survived for one more time to use a basic attack.

Aphelios chased into the tower and withstood the tower's heavy attack before he killed the enemy and got the kill, but his own health at level 2 was already less than half.

Fortunately, although Monkey King was still trapped under the tower, he did not immediately attract the hatred of the subsequent defense tower.

"Don't sell me out, don't sell me out! We can go together, Quesanti won't dodge!"

The development of things has actually been somewhat different from what was expected.

This TP of Quesanti forced them to act hastily and they could not wait for the next round of skills.

As a result, the health of the bottom lane duo is now extremely low as they are defending the tower!
The mark will be refreshed on the frog soon. With the health of the bottom lane duo, their advantage is not obvious even in a 3v4 situation. There may be a change.
But no matter what, this wave is definitely profitable.

But at this moment.

The buzzing sound of the defense tower suddenly came!

Deft and Beryl have a very high level of tacit understanding. Beryl just said something without any beginning or end, but Deft still understood it immediately.

Deft made a very smart move.

He was not tempted by the low health and used Flash to chase Titan - after all, he was only level 2, and it was too slow to kill with a basic attack without E.

The bug only attacked Titan once. The purpose was to attract the hatred of the soldiers!

{A basic attack on an enemy hero will forcibly attract the hatred of all enemy soldiers}
The bug took the hatred of the soldiers and walked directly to the lower side. At this time, it had quickly pulled the soldiers entering the tower out of the defense tower!
But at this time, Monkey King was still under the tower due to the 1.25-second imprisonment of Infinite Guard!
The bug's Q with a 6-second CD is ready, and he turns around and stomps the ground again!
Kanavi poked FFFFF with his fingers wildly, but fortunately, he used his maximum strength to flash out of the tower just before the ground spikes exploded, and did not die here directly.

But Quesanti's TP landed.

"Go down, go down!"

When going up, be careful of being surrounded by the disappeared Kindred. Although the bug is also on the lower side, it no longer has any skills.

Although he used another flash, Monkey's health also plummeted because he took the 200% damage increase from the defense tower's shooting, but he managed to escape danger.

The TP 14 minutes ago did not speed up, and the distance between Quesanti and the other three was at least 1000 yards.
"Take it!!"

The big bug took a step back upon hearing the sound.

Quesanti used the doubled distance of the friendly hero's [Long March to Help] to cross the defense tower and rush 525 yards, then put up a shield and aimed the mouse pointer at a raised corner of the wall.

The weird thing is that the W that was clearly released in seconds flew 600 yards in an instant!
Quesanti moved a full 0.5 yards in 1125 seconds, just like a three-step layup!
At this time, everyone noticed that he had a layer of rocky gale on his body - it was the Q3 Whirling Axe accumulated from the Q before TP!
Q3's Whirling Axe has twice the range of the normal Q, 900 yards.

“Quesanti is flying! He’s flying!?” Guan Zeyuan shouted anxiously, “Monkey King and Aphelios were both knocked back! Damn!!!”

"Qian Jue helped block Quesanti's TP! Now JDG's bottom lane is being held close, I'm afraid it will be difficult to escape!" Miller was inexplicably excited: "The cooperation between the teammates on both sides is wonderful!"

"Fortunately, Missing decisively turned back and used the Hook to help him stay! Monkey King was in a better condition at level 3 and managed to escape, while Aphelios.Deft successfully hit him with a ground spike!"

"Both duo in the bottom lane fell to the ground!"

[I guess this is a three-step layup? This is the best inside player in history! ]

[Elbow step! Report elbow step! ]

[A sudden attack with fast horses, taking advantage! ]

[The governor is absolutely responsible for this! Can you keep TPing in front of him? Can't you just walk up to him and kiss him on the face? Why do you have to blow him a kiss? ]

[Left Hand: "No, it's okay if my teammates die, but I can't die!"]

(End of this chapter)