Chapter 232: Absurd Jungle Attack Techniques! [Substitute 6K]
Chapter 232: Absurd Jungle Attack Techniques! [Substitute 6K]
"The last time Akshan appeared was in the playoffs against BLG last summer when Master Ye selected him. Speaking of which, the two parties involved in that game are also here today!"
The director immediately understood and cut a shot to the backstage.
That was the playoff game in which Scout and Uzi appeared, and Scout was even left with the famous scene of "The Power of Ten Tigers vs. 0.99 Tiger"!
However, there was a slight delay in the live broadcast.
When Scout saw his bitter face full of resentment appearing on the live broadcast screen, he tried to change his expression quickly, but it was still accurately captured and he was immediately ridiculed by the barrage of comments.
He just felt that the top ten contestants who invited him here today were just here to go to jail!
The commentary station continued to synchronize the news: "Akshan was not able to appear later, probably because of the weakening of his numerical value. Although the strength was supplemented in the S13 preseason, even Master Ye has not selected him again this year."
Ye Bo never picked Akshan after that game.
In addition to the fact that there are more versions that are preferred in the front, it is also because Akshan's numerical weakening has reduced the basic attack power and the basic damage of the Q skill to weaken the ability to push the line and roam.
Come to think of it, this matter is really Ye Bo's fault.
It was because of his performance on the field that the mechanical skill of "蹭 A" was promoted, making it a compulsory course for all Akshan players - it is already similar to Riven's light-speed QA operation.
But this technique has nothing to do with bugs in any way. It is a typical example of perfect utilization of the hero mechanism.
The designer, who has always claimed that he is "extremely happy to see players explore and develop" does not want to slap himself in the face, so he chooses to weaken the numerical value.
The most shameless thing in the first few levels is to take advantage of the A.
Then reduce your early attack power to a mosquito bite that can deal 20 to 30 points of damage with just a single attack.
However, Akshan is a hero that requires great proficiency to be useful, and even the slightest weakening may bring him back to square one.
Seeing that it was over-nerfed, the designers added a mechanism in the S13 preseason.
《Skill E, which originally lasted only 3 seconds at most, now lasts for an unlimited time》
However, this interesting change still cannot save the appearance rate. After all, Akshan has no chance to swing E all the time, and there is no difference between 3 seconds and infinite time.
After synchronizing the information, the commentator began to pay attention to the primary positions of both sides.
"JDG seems to be avoiding the fight completely. It's clear that V5's first-level lineup is very strong in this game. This game shouldn't be like the last one!"
Miller said: "Last time, V5's Akshan Troll combination showed its power at level . In this game, there is also Jinx, Shen and Galio. JDG will definitely not be able to respond."
Guan Zeyuan, who had adjusted himself, spoke again: "The good news is that the hero Cui Shen should not be too afraid of being swapped to the jungle area."
Green God's passive skill [Friend of the Forest] is undoubtedly its most iconic skill.
The mechanism of "growing vegetables" instead of "fighting" wild monsters is different from that of all heroes in terms of jungle game.
In many people's stereotypes, Cui Shen seems to be a "functional slacker".
The reality is absolutely the opposite!
In fact, if played well, this hero can be the most difficult to guard against "counter-jungle hero", and also the hero that is the most difficult to be counter-jungled.
This is also why Kanavi plays.
It is true that Emerald Goddess has a functional positioning, but her gameplay is actually similar to that of Nidalee. She also has to constantly fight against the jungle in the jungle to limit the development of the opponent's jungler.
Cui Shen, who can only clear the jungle and then produce auxiliary equipment to serve as a dog for his teammates, can only be said to have not even entered the door.
The only shortcoming of this hero is that he lacks combat power in the early stages, so he needs to avoid frontal combat.
With the ability to instantly restore health to full and kill wild monsters with punishment, he doesn't worry about what the opponent does in the wild area, as he can deal with it.
Of course, the JDG players were also aware of the strength of the opponent's lineup in the first-level team fight, and they were extremely cautious at the beginning.
"Be careful, go into the upper area!" 369, who was on guard, saw someone entering from the side.
"Don't keep any of it for them, just give it to them if you want to." Kanavi reminded again.
V5's ability to retain people at level is very strong. Whether it is the long-range icicles of the Troll or the forced retention of Shen and Galio, they are likely to be hit by strong skills.
Kanavi was not surprised by the invasion, but was a little confused.
In his opinion.
The V5 lineup is clearly centered around the mid and bottom lanes, especially Jinx in the bottom lane, who certainly cannot accept too much of a disadvantage—because Akshan’s hero essence is not an ADC, but an Assassin model.
If V5 wants to use the advantage of its first-level lineup to force a trade in half the zone, it seems that it would be more profitable to trade in the lower half.
But Kanavi soon figured it out.
He put himself in the other party's shoes. Those two commanders both liked to play the "reflection lane" - maybe they thought it would be more reasonable to invade the bottom lane, so they deliberately invaded the upper lane!
Or, the opponent may have thought that it would be difficult to counter Green God's jungle, so he just decided to steal a blue buff and then retreat.
Kanavi already has some plans in mind
1 minutes 30 seconds.
Wild monsters refresh and soldiers clash.
Since Cui Shen didn't need his teammates to help with jungle, JDG's bottom lane duo touched three blades of grass on the military line at level 1, and were ready to wait for the opponent's bottom lane combination to come online and take the initiative to attack them!
Galio is a support, which is definitely the first time in the current competition. The two JDG bottom laners don’t know much about him.
But if you think about it carefully, what is the role of assistance?
{It's useful even if it doesn't consume economy, it has control, can start a team fight, can protect teammates, and can consume resources} Basically, as long as you have a few of these abilities, you can completely serve as a support.
And it is obvious that these Galios have all of them!
However, before JDG's bottom lane could wait for the opponent's bottom lane to appear, nervous sounds were heard from the middle lane.
"Hey, the opponent's mid laner is not here."
The troops had been fighting for a while, but Zuo Shou did not see the opponent appear.
Just like the consideration in the previous game that Akali would show up in the military line first, since the middle lane military line would engage first, if the mid laner misses, the opponent would definitely be well prepared.
It’s okay if I don’t go online immediately.
Maybe Akshan wanted to help his teammates hide for a while longer to prevent the opponent from trying to come back and attack, and then get delayed when rushing back.
But at this time, the health of the melee soldiers is already close to the danger line.
Akshan has not shown up yet!
No matter how much you help your teammates, it can't be at the cost of sacrificing your own experience, right! ?
"Don't go out, be careful."
"Hey, that position of yours in the bottom lane! Hurry and retreat!"
When Kanavi played Green God, he actually enjoyed giving orders, but the sound of his orders made Ruler somewhat unhappy.
However, Emperor Chi also understood the interests involved.
Both entrances to their jungle area have vision protection. At this time, Akshan has not shown up, so it is almost possible that he is going to cause trouble on the sideline at level 1!
Although they didn't know how Akshan could catch anyone without any control at level 1, JDG's bottom lane naturally didn't dare to stay in that dangerous position and quickly withdrew to the back of the line of soldiers and followed them to the line.
369 on the top lane saw Shen coming out from the river below and immediately retreated.
And Saint Spear Brother also began to press forward with his steps not right!
369 suddenly became extremely nervous and reported suspicious information quickly. Then he was so steady that he didn't even care about the experience of the first three melee soldiers, as if he was going to suppress you.
You, Akshang, can avoid being eaten by soldiers.
So what if I, Ornn, missed some minions?
The left hand in the middle lane also deliberately held back and only made the final kill, and didn't even choose any skills at level 1, to avoid using the passive splash of E to affect the minion line.
It was obvious that Zuo Shou had deeply remembered the painful lesson from the previous game and was worried that he would have to support the wing again later.
Kanavi saw his teammates retreating to a safe position and continued to sow the vegetable field.
But I don't know why.
He always felt a little "uneasy" in his heart for some reason.
The Green God first sowed a vegetable garden on his own red BUFF, then used Q to plant the stone beetle to plant the second vegetable garden, and finally went to F6 to plant the third vegetable garden.
The whole process took only a dozen seconds - at this time, the troll had just finished destroying the blue buff in his own top lane!
This is the Green God.
Compared to other jungle heroes, even for Nunu, who has the fastest jungle clearing efficiency, it takes at least fifteen seconds to clear a group of wild monsters at level 1.
The Green God only needs to fiddle with it for 3 seconds and complete the sowing with just a "trick".
And even if the vegetable garden he planted was snatched away by the opponent, the loss of Cui Shen would be nothing more than 90 health points and mana. He could also judge the position of the opponent's jungler based on the disappearance of the vegetable garden and go to counter-jungle, the same as Kindred's mark.
In other words.
The biggest advantage of the hero Green God is that there is almost no "jungle clearing time".
All the extra time can be used for "map running" ganking, and it is almost impossible not to reach the wild area.
Both upper and lower lines of V5 are online normally.
However, the middle lane still hasn’t appeared.
After Kanavi finished farming his own red zone, he set off towards the other side's blue zone. On the way, he was still looking at the small map with a puzzled look on his face: "Isn't this guy on the laning line? What else can he do when he is on the laning line like this?"
However.
When Cui Shen came to the opponent's blue BUFF wall and was about to use Q to fly into the pit through the wall, he unexpectedly ran head-on into a big popsicle "waiting for the rabbit" in the grass!
"Xiba!!" Kanavi was dumbfounded.
Why is the troll here!?
He then immediately realized that the invasion at that level seemed to be V5's "bewitching trick"!
He pretended to invade and had the side lanes pretend to cooperate, just to make the Green God mistakenly think that the Troll was his blue starter.
And the trolls can strike right here!
Green God is not a new hero. In fact, it was released in Season 6, and it has been 8 years since then. Even if it is unpopular, jungle players still know some basic playing methods and common sense.
The "vegetable garden" of the Green God needs 40 seconds to mature naturally. If you want to attack the opponent's jungle, you basically have to rely on punishing and killing the wild monsters instantly.
what does this mean?
This means that Cui Shen has now finished growing his three vegetables, and they are all at level one!
The most important thing is that because he planted three vegetable gardens, his health is only a little more than half at this time, and his condition is very bad!
"Help me, help me!"
Cui Shen used Q to stop the troll and ran away, calling for support from the mid laner.
However, a huge pillar of frost rose from the feet of the level 2 troll, which "pushed" the Green God back directly and imposed a high deceleration with an infinite range!
Even though Tristana has already moved, the second wave of enemies in the middle lane has not arrived yet. In fact, it is just a level one Tristana.
Kanavi gritted his teeth and endured another hit from the ice hammer, but he had no choice but to flash behind him decisively.
Luckily the troll didn't chase him.
After all, Green God still has punishment on him. If he escapes back to his own jungle area, he can kill a group of jungle upgrades in seconds, and it will still be dangerous if he cooperates with the cannon that comes over.
But Kanavi's doubts became stronger and stronger at this moment.
What is the meaning of this?
Even if you ambush the Green God, it is still difficult to kill a single troll, after all, the troll has no additional means to keep people.
Even if Akshan is lurking nearby, it is unlikely to stop him at level 1.
Just to give yourself a flash?
So, wait.
"Where's Akshan? Why hasn't he come out yet!?"
Just when he asked this question.
Akshan finally appeared on the middle lane.
However, what almost made Kanavi's heart stop was
On Akshan's body.
There is actually a blue BUFF! !
With his slightly trembling fingers, he pressed the TAB scoreboard again - the opponent's number of last hits was even 8, which was two groups of wild monsters!
What is even more outrageous is Akshan’s condition.
Almost full blood!
You know, even the troll who had the help of the bottom lane team, didn’t have full health after using the blue buff!
"I didn't realize it at all! Kanavi's mentality is really going to collapse!!!"
The God's perspective kept his eyes wide open the whole time.
"Akshan, is this really possible?!"
"No, that's too abnormal! He doesn't have a hunting knife!"
"Can this hero kill two wild monsters by himself with full health and no damage!?"
From God's perspective, everyone can see clearly.
Just as V5 invaded the upper zone and confirmed that the opponent had given up defending, only the top and mid players remained in the blue zone, and the rest all returned to the city.
Shen actually didn't help much.
It was more to conceal the intention and make JDG really think that the troll started in the upper half of the zone.
All we saw was that Akshan pulled the blue BUFF halfway, and then suddenly released a grappling hook towards the raised point on the wall and began to "take off on the spot" in an extremely strange way!
The protruding hook rope seemed to use the air as a support point, driving Akshan's body to rotate.
The output of [Arrogant and Bandit-Slaying] is quite outrageous, and the passive is triggered crazily at almost full attack speed.
This is to use the {end compensation} mechanism of the E skill, aim at the "slightly raised" corner of the wall, and then instantly release it through the extremely fast E+right button, using the E skill's back-jump mechanism to change the starting point of the hook.
Make the air rotate on its own!
As for this trick alone, the old version actually works.
But before, not only could Akshan only rotate for 3 seconds, but it was also easy for the opponent to interrupt him when he was rotating in place. The opponent was not stupid, so the so-called rotation was actually just a small trick that was only useful in specific situations.
The changes to the E skill this season have little impact on most of Akshan’s gameplay—but have a huge impact on “jungler”!
After all, only wild monsters will not run around. If they stay in front of you and get shot at, they won't knock Akshan down from the air.
The E skill can be extended indefinitely, and even without the enhancement of the jungle knife, the efficiency of clearing the jungle is still frighteningly high. The precise positioning can even allow Akshan to attack two wild monsters at the same time!
As for the secret of no harm.
"No wonder he went out to extract! Master Ye seems to be very particular about this equipment and runes!"
In the replay, Akshan's health bar kept emitting green light at +3+3+3+3, and from time to time a blood recovery light band flew out.
It's [Extraction] + [Swift Steps]!
The passive effect of Extraction is {each time you perform a basic attack, you recover 3 health points}.
Each basic attack of Jiao Xing Dang Kou will be triggered independently!
对比多兰剑的{3%全能吸血},在前期一次平A的回复量差别将近3倍————毕竟全能吸血想吸3滴,需要53点攻击力的阿克尚打出扣除掉双抗之后的100点伤害才行。
But the fixed bloodsucking of extraction is just a perfect fit!
The energy stacking of Swiftness is also very dependent on attack frequency, and is also affected by the independent stacking of each shot of the E skill.
When the two are combined, the recovery speed is simply terrifying!
[I tested it and it started spinning! ]
【Urgot, also known as Little Akshan! 】
[A sentry cannon in the wild area! ]
[The Fire Boy King calls him an expert! 】
[You like to grow vegetables, right? I’ll set up a vegetable garden for you! ]
[This Kun Kun is not good when watching the movie. He broke down in less than two and a half minutes. He is not allowed to debut! ]
Kanavi's mentality was indeed affected a bit.
He didn't expect that he couldn't defend himself.
The most important thing is that I seem to have nowhere to go now!
The fastest maturing red BUFF in the jungle camp still has more than ten seconds left, and the other two groups of wild monsters still have about 20 seconds left. There is only one three-wolf left in the upper jungle at most!
Akshan returned to the middle lane at this time——because Tristana did not push the line and went to rescue, and Akshan stole two groups of wild monsters, and now he only needs one melee soldier to level up to level 2!
Originally, Tristana could definitely push down Akshan's line of troops in the early game.
But because the second one has been snatched away, and Ak still has the blue BUFF and can use unlimited Q, Tristana is temporarily unable to seize the minion line.
Kanavi was thinking in his heart. He felt that he had to "save himself"!
"Can you guys sell it in the bottom lane? Otherwise it will be hard for me to play later."
The bottom lanes of both teams are about to reach level 2.
JDG's bottom lane also seemed to suddenly become a little aggressive.
Riel suddenly used W [Iron Tamer] to knock down the iron horse under her crotch, jumped high, and sat towards Jinx who had no movement at all!
Under normal circumstances, Jinx is most afraid of heroes who can force their way close to her - like Diana and Titan. Jinx still has a chance to move around to dodge the hook and E.
But even if Rell's W skill does not knock the opponent into the air, she can still forcefully get close to the opponent. Once she gets close, her full body control can easily make it difficult for Jinx to keep distance!
But just when Rell's W jumped high.
Galio's E [Fist of Justice] was kicked out in the reverse direction, directly knocking it down from the air!
The casting time of Rell's W is longer than that of Diana, and the main displacement distance of W is carried out by the "slide" after W lands.
But at this time, he was interrupted by Galio's counter-punch, causing him to almost stand still!
It’s also because the pre-swing is too long. Even if Riel flashes first with Q to stun and then uses W, Galio’s back-kick E can still knock her down from the air!
"It seems like he is a bit of a counter to me." Missing said with difficulty after realizing that his most important means of entry seemed difficult to use.
If Riel cannot enter the field with W, even if she has flash, the threat to Jinx will be greatly reduced.
The range of Jinx's rocket launcher is much longer than that of Xayah.
If the support cannot open it, it will be difficult to achieve any results in the bottom lane.
Fortunately, JDG achieved its goal this time.
Xun, who was jungle farming, saw the intensity of the fight in the bottom lane and felt that the opponent's jungler might also go there, so he immediately set off.
After all, in Xun's opinion, Cui Shen had not yet harvested all the vegetables in the lower half, and there were no wild monsters in the upper half, so he could only gank the lower half.
However, Kanavi's current on-field experience and other aspects are definitely better than Xun's current ones, which can be seen from his performance in the jungle in the first two games.
Compared to his scheming, Xun is still a little naive.
"Kanavi was really brave this time! He didn't wait in the bottom half to get ready. He just took the red buff and headed straight to the enemy jungle!"
"Isn't he afraid of running into a troll in this position? He'll probably die if he doesn't dodge!"
If Kanavi had stayed in the bottom lane waiting for the food to mature, by the time the last F6 was ripe, the Troll might have already ganked the bottom lane.
Once the Troll does not see the Green God appear in the bottom lane, he will obviously realize that this is a trick to "lure the tiger away from the mountain" and will immediately return to defend his own red zone!
At this point in time, it is difficult for Cuishen to wait until the three groups of vegetable gardens in the opponent's red zone mature.
Therefore, Kanavi only collected the red BUFF, without even bothering to collect the stone beetle below, and went directly to the opponent's red zone.
As long as the Troll wastes enough time in the bottom lane, it is entirely possible for the Green God to make up for the disadvantage in the jungle!
This wave shows the uniqueness of the hero Cui Shen.
It is also a reaffirmation of Kanavi's playing style characteristics.
Even when playing Green God, he could not accept his own losses, even if it meant asking the big core on the wing to take risks for him.
But it will.
The most puzzling person for JDG is not Cuishen.
It was the mid laner, the cannon that had inexplicably started to retreat.
(End of this chapter)