Chapter 242 Sealing Array, Pseudo-official
Chapter 242 Sealing Array, Pseudo-official (asking for monthly ticket)
The simple teleportation array has been built.
A Lan's mission has not yet been completed. He asked his tribesmen to look after the space teleportation array and rushed to the Dizhong Village Library to resume his studies.
According to the requirements of Star Network, the direction of this study is how to close the space rift.
This is a very important part of the anti-invasion war deployed by StarNet.
During his studies, Alan learned that space rifts are essentially tears in the structure of space.
The world can be compared to a huge living creature.
The spatial rift is the wound torn in this creature's body. Under normal circumstances, the stable world structure can heal itself.
It is like a wound appears on a living organism. As the world continues to operate, the cells in the organism will quickly gather at the wound to repair or regenerate.
The origin is also similar to this structure.
After the part projected into the monster world is destroyed, it will eventually be reborn in other locations in the monster world.
Secondly, you can also refer to the battle between the champion fighters and the ascending clan at that time. The space was torn apart many times in the fierce collision.
But the torn space will return to its original state in the blink of an eye.
Especially in a super world like the monster world, the self-healing properties brought about by the operation of the world are very strong.
The forces that can easily destroy the small world will fight in the monster world. The destroyed space will heal in the blink of an eye and will not cause any impact on the operation of the monster world.
If you want to maintain the operation of the space channel, you have to do it in this way.
One is the tearing under the blessing of space rules. Unless the player has the ability to change the rules, it is undoubtedly a fantasy to close this kind of space rift with the player's current strength.
But the invading forces were clearly not among them.
The second is to cut off the source of energy supply.
In order to keep the space above the "world creature" always existing, it is necessary to continuously supply energy, tear the wound repeatedly, and keep the wound alive.
This is the method used by most forces to build space teleportation arrays.
Maintaining a stable space teleportation array depends on the continuous input of energy, and a certain amount of energy is consumed every minute and every second.
If you want to close the space rift, the most direct and brutal way is to start from the source.
By destroying the energy supply system, the space rift can be destroyed, and even the stable operation of the space channel can be disrupted.
Without follow-up energy, the space channel will quickly collapse and dissipate in the high-pressure environment of the void.
But this method has a limitation, it can only be done at the source of energy supply and cannot be implemented at the end.
Take Earth and the invading forces, for example.
The space source node constructed by the invading forces is at end A, and the earth is at end B, the end of the space channel.
End A is the energy source of the space channel and is responsible for maintaining the stability and continuity of the channel.
End B is the exit of the channel, which relies on the energy supply from end A to remain open and is an extension of end A.
This is a one-way energy flow. If end B simply uses violent destruction, it can only temporarily interfere with the stability of the space channel, or even temporarily destroy the space channel, but it cannot completely close it.
It's like a spring winding down from the top of the mountain.
No matter what violent means you use at the bottom, you will not be able to affect the direction of the water flow.
Even if the creatures on the B side blow up the earth, the space channel will still gradually restore the connection at the original end node coordinates.
Therefore, the most effective way to close the space rift is to destroy it from the source.
The second method is the energy spike.
This method needs to be carried out in the middle section between A and B, that is, in the space channel.
The channel structure is maintained by energy fields or materials.
As long as multiple reverse energy fields are applied in the middle section of the channel and fluctuations with the opposite frequency of the energy of the space channel are released, the structural balance of the channel can be destroyed.
This reverse energy field hits the space channel like a nail, creating multiple gaps in the channel, making it easy to be sucked into the countercurrent vortex during the transmission process.
If the technology is up to standard, the energy transfer from the source can be offset at all times.
It's like a porter, all the energy transported is offset or transferred into the void environment.
This technology requires a clear understanding of the energy structure released at the A end and the materials.
It is a technology that reversely decomposes space tunnels.
The advantage is that it can be carried out in the middle section of the space channel without venturing into the space where the A end is located, thus avoiding the outbreak of direct confrontation.
The disadvantage is that the technology is difficult and it is easy to be swallowed by the space countercurrent during the reverse decomposition of the space channel, which poses certain risks.
The third method is sealing.
Compared to the first two methods, which are performed at the source and the middle section respectively, sealing is performed at the end.
That is, it takes place on Earth.
But instead of using destruction, a door was reinforced at the end of the passage, covering the exit like a seal.
Make the space channel a one-way closed structure.
If the energy released at the source is the water flow from the top of the mountain, then the B end is like a super dam. Although it cannot prevent the water flow from the top of the mountain, it intercepts it at the end.
The space channel is still there, but if you want to enter the earth, you have to break the seal first.
After learning about these three methods through the knowledge in the library, A Lan began to think about how to choose.
Comparing these three methods, source destruction is the least technically difficult.
But choosing to eliminate the source means facing war directly. Unless one has absolute overwhelming power, one will have to pay a heavy price in casualties.
The most technically difficult part is the middle nail.
A very deep understanding of space technology is needed to prevent wars from happening.
The last type of seal is of moderate difficulty, but the defense method is too crude. Once the seal is broken, it will still face the challenge of invading forces.
This is more like building a checkpoint leading to the Earth for the invading forces, rather than completely solving the problem of space docking.
But compared to the first two methods, Alan feels that the third sealing method is more suitable for the Eclipse Clan.
Add another layer of door to delay time as much as possible and prevent the invading forces from landing on the earth.
He could probably figure out why StarNet needed this kind of technology.
The next war will unfold in the small world where the invading forces are located, which means that players can descend to Earth through the space tunnel at the source of the invading world.
Realize the meeting between large and small.
This is obviously one of the issues that the Star Network is most worried about, and it may even cause the wrath of the super-dimensional gods behind the monster world.
Therefore, it is necessary to prevent such problems from happening, even if the probability of occurrence is very low.
Secondly, they are afraid that during the war, the enemy will become desperate and do something desperate.
Faced with player invasion, the invading forces of the small world will inevitably be difficult to resist.
Being an enemy of players means facing endless and non-stop harassment.
No matter how powerful the forces in a small world are, they cannot withstand the consumption of players.
Faced with a desperate situation, the invading force may abandon their small world home and move their entire clan to Earth.
This means that wars will continue to occur, but the Earth will then face an invading force that is about to be defeated by the players.
But as long as there is the possibility of war, we must find a way to prevent it.
The best outcome is to solve all problems in a small world.
This door may not be able to withstand the invasion of the heyday for long.
However, under the continued rampage of the players, the migrating forces composed of the remnants of the defeated army will inevitably be blocked at this door.
By then, the earth only needs to pile up resources to power the seal, which will make the migrating remnants feel despair.
In fact, Alan believes that there is another potential possibility in setting up a reinforced seal.
The purpose is to prevent the spread of disaster.
The players’ current strength is not considered strong in the monster world.
But players have too many ways to sanction the forces of small worlds.
Let’s not talk about the Darkin Legion controlled by the director, a kind of soul that can grow rapidly in a small world.
Players only need to activate the immortal virus tactics and ordinary small worlds will not be able to withstand it.
He was even certain that the Immortality Virus would definitely appear in this war.
In the previous doomsday world, the player was a god sent from heaven who cleared the immortal virus, slaughtered immortal zombies, and saved the world.
But in this new copy where you face the invading forces, players will transform into a world-destroying natural disaster and use every possible means.
At this stage, there is an unpopular genre among the player community: I also have zombies.
Drink the immortal virus every time before reaching low health, and the dying player will continue to fight as an immortal zombie.
This behavior has no effect in the monster world.
There are too many ways in the monster world to contain the Immortal Virus, and even the Immortal Virus is far inferior to the basic energy unit of the Black Tide.
When the two meet, the immortal virus in Kuroshio's eyes is just nutrients. Not to mention spreading, it doesn't even have the qualifications to survive.
But in the small world, the immortal virus is an unsolvable fear of world destruction.
It will sweep through the entire small world with astonishing efficiency, and all living beings will be affected.
If the space rift continues to exist, an immeasurable real crisis may arise.
Immortal virus invasion.
The last doomsday world went from civilization to a nearly barbaric primitive society because of the immortal virus developed by the Guili Clan, which dripped into the small world along the space transmission channel built by the Guili Clan.
The relatively advanced modern civilization of the small world went into decline, and most living beings died in this catastrophe.
Only a very small number of living creatures, less than 1%, are hiding underground and struggling to survive.
This means that the Immortality Virus has joined the battlefield, and a similar crisis may also occur on Earth.
Following the space tunnel built by the invading forces and connecting to the Earth, they descended to Earth.
Members of various races in the Earth Alliance have been living in a weak spiritual environment for a long time, and their physical fitness is very poor. They have no ability to resist the infection of the Immortal Virus.
Perhaps in a few days, the entire earth will fall.
This is even more terrifying than the invasion force from the small world.
Star Network obviously calculated this, so it asked him to learn the relevant technology of closing the space channel before activating the space teleportation array to eliminate potential risks.
In fact, the Eclipse Clan has mastered simple space sealing technology.
But this kind of technology cannot be compared with the technology in the Tezuka Village Library.
In order to better carry out the plan of sealing the space tunnel, he needs to master more relevant knowledge to make the upcoming seal more solid.
This war will also be fought on two levels.
Offline seal defense, online natural disaster strike.
There is nothing to worry about online, as there is unlimited fault tolerance and there is no risk of failure.
Even though the mortality rate of teleportation is as high as 50%+, it poses no threat to players.
Failed transmission means one hour of browsing the forum and one hour of watching live broadcast.
Death is even jokingly called an anti-addiction system by forum players, forcing players to take an hour break to recharge their batteries.
But unlike online, offline operations must ensure that everything is foolproof, and any small problem may turn into a disaster that sweeps the entire world.
With his brain in overclocked state, Alan was like a sponge, constantly absorbing knowledge about space.
Every time he learned a piece of content, he would edit this knowledge in the forum and let the starnets who were watching the live broadcast record it.
When it comes to studying, even if he turns on brain overclocking, he can't compare with StarNet.
The layout in reality will be arranged by StarNet himself. He only needs to learn but does not need to operate it.
Time flies while learning.
A day later, a golden bullet screen flashed across the live broadcast room:
"No. 16, your study is over. You will have two tasks to perform next."
"The first task is to wait for my notification, activate the space teleportation array, and then go to the forum to build momentum. The specific method can be as follows..."
"The second mission is to try to go to the small world and destroy the space teleportation array from the source... Your attempt will most likely fail, but it will not affect the subsequent plans."
After receiving the answer from StarNet, Alan nodded immediately:
"clear."
The messages sent by StarNet are all digital content.
It is not presented directly in the live broadcast room in text form.
The main reason for doing this is that there may be players of other races in the live broadcast room, who may become confused after reading this information.
Now, even if you are a new player, as long as you start live streaming, there will definitely be an influx of cloud players.
Even the least popular live broadcast room can have thousands of players watching at the same time, even if the player does nothing but sleep on the beach of Colorful Mist Coast.
The popularity of the monster world makes it easy for direct communication in the live broadcast room to reveal a lot of information.
In order to solve this problem, StarNet compiled a dictionary some time ago, in which each number corresponds to a word in the dictionary.
They also required their consuls to memorize the entire contents of the dictionary.
The purpose is to communicate instantly in the game without having to log off repeatedly, thereby enhancing communication efficiency.
After clarifying his next task, A Lan immediately stood up and left the library.
Prepare to go to the Colorful Mist Coast area to check the condition of the space teleportation array and try to debug it again to increase the probability of successful teleportation.
Earlier he had seen a post on the forum that provided additional background information.
It describes the early process of the Lord of Bliss creating the Bliss Players, and mentions one point that impressed him the most.
The first round of internal testing of the Paradise Player System recruited 20 Paradise players, but three of them died in the space countercurrent.
When ordinary players see this, they won’t feel any fluctuations.
But he knew clearly that Monster World was not a game, and three players had actually died in the process of entering the game.
What is certain is that the Lord of Bliss is fully capable of building a more stable space tunnel.
However, during the internal beta test, an energy-saving space tunnel was casually built, which proved that the Lord of Bliss did not take the creatures of his hometown world seriously at all, and fiddled with them like ants. He did not think there was anything wrong with this behavior.
On the vast stage of the monster world where billions of races gather, each race has its own unique survival logic and code of conduct.
But whether it is an advanced civilization or a weak force, the core driving force is the interests of their own race.
The behavior of the Lord of Bliss is a reflection of this mainstream logic.
For the sake of their own interests, they are willing to sacrifice other races and even use the entire small world as a bargaining chip.
The bigger the fist, the truth.
But he still felt that the Lord of Bliss was fully capable of creating better conditions, and the internal testing phase was the perfect time for promotion, so why didn't they even handle the details well?
As it turned out, the Lord of Paradise's model of publicly recruiting Paradise players failed to work.
It was eventually changed to the current Dead Space mode.
The complaints in my heart at that time were like a boomerang.
Compared with Lord of Bliss, the ratio of teleporting 20 players and killing 3 players.
The space transmission channel he created is simply a guillotine.
The probability of death is higher than the probability of immortality. For every two players entering the teleportation array, one will be sent to the guillotine.
Before the plan started, he wanted to try to increase the probability of successful transmission.
Even if the probability of death can be reduced by 1%, it would be a good improvement.
While A Lan was busy with this, the layout in reality also began.
StarNet uses ground observation stations in space to accurately locate space rifts, and then activates energy supply equipment deployed in low-Earth orbit.
These devices are shaped like a huge diamond-shaped crystal, with complex energy patterns engraved on the surface.
As the command was given, the diamond-shaped crystals broke away from their orbits and fell toward the surface of the earth like meteors.
In the network perception of StarNet, the landing trajectory of the energy supply equipment is displayed in real time and adjusted.
A few minutes later, the first batch of energy supply equipment landed precisely around the space rift, forming a tight encirclement.
After the charging device hovered in the air, the energy patterns on its surface gradually lit up, and the released energy fluctuations intertwined in the air, forming an almost invisible energy network that completely enveloped the space rift.
Immediately afterwards, the second batch of energy supply equipment fell on the sea near the space rift and sank to the bottom of the sea. The energy patterns on the surface flashed and released energy ripples.
After receiving instructions from StarNet, the underwater engineering robot quickly connects to the energy supply equipment with the submarine cable, forming a stable submarine energy supply network, and the released energy waves connect to the charging equipment in the sky.
The third batch of energy supply equipment landed on dozens of islands near the space rift.
The equipment is embedded in the surface of the island, and the released energy connects with the charging equipment in the air and on the seabed, forming a three-phase connection that covers the space cracks.
The deployment of the first layer of seal is complete.
According to what A Lan learned in the library of Tezuka Village, the StarNet Intelligent Computer optimized and upgraded the energy network structure to improve the strength and stability of the sealing barrier.
It's like the energy release method taught by champion fighters.
The same energy, when used in different ways, will produce very different effects.
In terms of adjustment, the first step is to reconfigure the energy nodes.
The originally evenly distributed energy nodes were adjusted by the star network into a more complex mesh structure. The distances and angles between the nodes underwent multiple reorganizations in a short period of time, and were soon adjusted to the level of precision required by the library books.
Immediate feedback data showed that the energy flow efficiency of the new energy network had increased by 3.7 times.
Subsequently, the Star Network began to adjust the energy output frequency of the diamond charging device to optimize the rhythm of energy flow.
During the debugging process, the flow of energy in the mesh structure formed a self-reinforcement effect, and the energy loss of maintaining the seal was reduced by 12.23%.
The preliminary structure is complete, and the next step is the second layer of seal.
The core of this layer of seal is to further enhance the strength of the seal barrier and add a self-repair mechanism to the barrier to cope with possible high-intensity energy shocks.
The design was inspired by the knowledge of seal structures learned in the library of Tezuka Village, combined with the technology of the Eclipse Clan, in an attempt to form a new energy structure.
Under the control of the star network, the newly crafted energy crystals in Eclipse City were escorted by spacecraft to the designated location for delivery.
Based on the first layer of seal, a more complex energy circuit system was constructed.
This loop system is composed of multiple small energy nodes distributed at various key locations of the first layer of seal.
An independent energy field is formed in the local area to further enhance the strength of the seal.
Just like the human body's circulatory system, through the coordinated work of multiple small nodes, it ensures that energy can efficiently cover the entire sealed area, playing a supporting and auxiliary role.
After continuous reorganization and arrangement, the star network attempts to activate.
Small energy nodes continue to release energy fluctuations.
This time, it was easy to connect perfectly with the first layer of the sealing network.
The activation of the energy circuit has greatly increased the overall strength of the sealing barrier and significantly improved the efficiency of energy flow.
This is followed by a self-healing test.
Control the spacecraft to launch a destructive attack on the sealed node.
After a node is impacted, the backup local node takes over the functions of the damaged node within 0.1 seconds and continues to maintain the stable operation of the energy network.
The information in the library was successfully applied to reality. After seeing this scene, the governors of the Lunar Command clenched their fists and looked excited.
Just as StarNet said, the Dizhong Village Library is a gift from the higher-dimensional gods to the Earth Alliance.
Every kind of knowledge contained therein can enable the Earth's civilization to achieve a leap forward in growth.
Even if one only masters part of the knowledge in the library, it will be enough to advance the Earth's civilization to unimaginable heights.
But the prerequisite is that there are enough spiritual materials of qualified quality to use.
The spiritual energy in the Earth's environment is weak, and the spiritual materials produced are not even as good as weeds in the monster world. Even if a lot of knowledge is learned, it cannot be applied.
It was just like the portable space teleportation array that A Lan learned about in the library.
It needs to be carried by several advanced space materials, which can be used at any time to release the space channel.
But even if we learn all the knowledge on how to build it, we still can't build it due to the limitations of the earth's environment.
After the second layer of defense was successfully deployed, 300 metal boxes were airdropped, releasing hundreds of thousands of node particles.
For the third layer of defense, StarNet deploys a dynamic node network system.
The core principle is to enable the sealing barrier to have the ability to automatically adjust the distribution of energy intensity.
Similar to the immune system in living organisms, it is able to quickly concentrate energy resources for defense when attacked, forming a complex dynamic network.
Each intelligent node is equipped with an independent sensor that can monitor the energy fluctuations of the first two layers of seals in real time and work in coordination.
When an area is attacked, nearby nodes will quickly gather the energy of the three-layer defense system to that area, forming a thickened energy shield, greatly increasing the defense strength.
Test feedback shows that the addition of a dynamic adjustment mechanism can not only effectively respond to enemy attacks, but also significantly reduce energy loss.
Next is the fourth layer of defense...
During this process, StarNet continuously adjusted the tests and applied all the knowledge learned in the library of Tezuka Village to the deployment of the sealing barrier.
Basically, each test will be completed in a very short time and the optimal solution will be calculated.
Even if the technology cannot be adapted, StarNet will change its thinking, imitate the core principles of the technology, and try to deploy it in combination with real technology.
Under the adjustment of the star network, a super network covering the space rift was generated.
After the last command was issued, the super energy network suddenly shrank, compressing the space rift within a controllable range.
All space weapons followed the turn and entered the ready attack mode, keeping a close eye on the coordinate point.
War fortresses began to be built on the ground around the area where the space rift was located.
After the war deployment was completed, Star Network notified the start of the plan to Governor No. 16 Alan, who was in the monster world, through the live broadcast room.
At this moment, A Lan, seeing the golden barrage prompt, immediately activated the teleportation array beside him.
After debugging, he successfully reduced the probability of death during teleportation to 0.74%.
Although it wasn't much, it was the limit of what he could do in a short period of time.
After the space teleportation array was activated, the energy nodes on it lit up one after another, and A Lan also called out the forum interface at this time.
After rereading the post he had edited in advance, he sent it with a touch of consciousness.
[New dungeon development status and subsequent testing directions. ]
Posted by: Collect the power of sacrifice
Contents:
Hello, everyone.
Recently, the real world has faced unprecedented challenges.
An invading force that possesses advanced space teleportation technology and powerful biotechnology is attempting to launch an invasion war against the Earth.
Before this, two rounds of exploratory attacks had been launched.
Initial contact revealed that the biotechnology level of this invading force is stronger than the existing technological system on Earth, and it may be the strongest challenge the Earth Alliance has ever faced.
Since the beginning of developing the virtual game, the Eclipse Clan has positioned it as a tool to deal with potential invasion wars.
Through the virtual environment, we can conduct simulated tests of the latest technologies and weapons, as well as simulated war exercises against invading forces.
In this way, the Earth Alliance's war defense capabilities will be improved.
Secondly, it is also to find the best strategy to fight against invaders in the virtual world.
After several days of investigation by the Beacon spacecraft, we have already grasped the general situation of the invading forces and made it into a brand new game copy.
This copy will simulate the technological level, combat methods and world environment of the invading forces, providing players with a highly realistic confrontation platform.
However, due to time constraints, the new copy was not generated based on the original virtual framework system of the Monster World, but was temporarily produced and implanted into the Monster World.
Therefore, there may be some unknown bugs in the copy, which has not been fully tested.
In order to ensure the player experience and data security, we have decided to take the following measures:
The first is the method of entering the copy.
The way to enter the new copy will no longer be through the space node of the Novice Village, but will be changed to external transmission.
Players need to enter the dungeon through a teleportation array at specific coordinate points. The specific coordinates will be announced at the end of the post.
On the copy content and rewards.
There are multiple hidden easter eggs and high hunting rewards in the new copy to encourage players to actively participate in this test.
Players can obtain precious resources, evolution points, and sacrifice power rewards through battle.
But since the new copy is made temporarily.
The copy framework is not fully compatible with the original framework system of the monster world, and there are still a series of unresolved issues in optimization.
Therefore, data packet loss may occur during the copy transmission process.
If the player encounters data packet loss during the process of teleporting to the dungeon, the Star Network will automatically determine that the player has encountered a space reversal and return to Dizhong Village as dead.
This is a necessary measure to ensure the security of player data. We hope that all players will understand.
In the direction of test optimization.
This is the first round of testing, and its main purpose is to test the stability and compatibility of the copy.
After the test, we will collect player feedback, fix known bugs, and optimize the copy content.
Once the new copy is successfully produced, it will be integrated with the space of Dizhong Village.
At that time, we will officially open the new small world copy for all players to experience.
Secondly, the new copy is not a purely entertainment copy.
The enemies, environments, and combat methods in the new copy highly simulate the real situation in the world where the invading forces are located.
The combat data generated by players can help us analyze the weaknesses of the invading forces and formulate targeted defense strategies.
As a "tester", all the actions of the players in the small world copy provide valuable data support for the defense of the real world.
In addition, the player's behavior will directly affect the Eclipse Clan's analysis of the invading forces and the formulation of response plans.
Therefore, StarNet encourages players to take the initiative to go to small worlds, generate data through war behavior, and assist the Earth Alliance in finding the best strategy to fight against invading forces.
This is also the core purpose of Star Network temporarily opening an incomplete copy.
In order to encourage players to actively participate in the test, in addition to high rewards, the small world copy also has a large number of hidden plots triggered by war...
The launch of the new copy is an important measure for the Eclipse Clan to deal with real threats, and it is also a special opportunity for players to participate in saving the earth together.
Through virtual world testing, we can find the optimal war mode at the lowest cost.
I hope that players of all races will actively participate in dungeon testing and contribute to the future of the earth.
New instance specific coordinates: Colorful Mist Coast (temporary instance space teleportation array, coordinates: 1192.2283)
Finally, since the small world copy is still in the testing phase and has not yet been officially connected to the main framework of the monster world, in order to avoid unnecessary misunderstandings, we will not release it through an official announcement for the time being, but will inform you in advance in the form of a forum post.
Once the dungeon testing is completed and running stably, we will open it to all players through an official announcement.
Thank you all for your understanding and support!
——Eclipse Clan·R&D Team.
……
Although it was not officially released in the name of "guidelines".
But the link to this post spread in major guilds, small groups, and other chat channels.
Soon after the post was published, it topped the forum's popularity list in a short period of time.
I learned that I could go to the small world to bully the weak, and also provide data support for potential invasion wars in the real world.
Players on the forum were in high spirits and headed to the area where the test teleportation array was located according to the coordinates.
A mortality rate of over 50% seems too reasonable to players.
After all, it is a test copy, there are still many unfixed bugs and a series of optimization problems.
But as a player, who hasn’t died thousands of times?
As long as you are happy and have the power of sacrifice, everything will be reasonable.
After Alan's post was published, the heavy blow of natural disasters from online officially hit the world where the invading forces of the earth were located.
(End of this chapter)