Chapter 260: 4 Gods at the Peak, Player Ecology

Chapter 260: Four Gods Peak, Player Ecology

[Challenger's Tip: Kill "Bajian"... 】

After the challenger's reminder, Jiang Cheng and Xia Sheng's secondary souls were both upgraded by 2 levels.

The main soul's Touch of Pain has not changed because it cannot grow through hunting.

In addition to the gains from evolution points, the low-health Overlord Sword also brought 23 sacrifice power gains.

This is not all.

Some of the materials on the Overlord Sword can be sold in the trading house, which can bring in an extra income of more than 100,000 sacrificial power.

A hunting level of over 100 is normally enough to easily kill a legion of players in seconds.

The rewards for killing were also very generous, allowing Jiang Cheng and Xia Sheng to make a fortune.

While they felt happy, they also felt a little regretful.

They couldn't obtain the rule imprint on the Overlord Sword, but they wanted it even if it was just a derivative imprint.

With the blessing of the characteristics of the artifact rules, the strength of the painful soul will undergo a qualitative change.

From now on, in addition to absorbing their own pain, they can also absorb all kinds of painful emotions from their enemies.

For example, just now they released the Touch of Pain on Tyrant Sword. During this process, Tyrant Sword suffered tremendous pain, which can also be absorbed by the power of pain.

But the prerequisite is to have the artifact rules.

As for why the derived imprint of the artifact rules on Ba Jian's body cannot be removed, the guide's answer is that it would be meaningless even if it was removed, because the strength of this derived rule is simply not enough to make it into a life soul.

Even if it is left behind, the source of the artifact rule imprint is in the hands of the artifact clan, and the connection can be cut off at any time.

Just like the mark of war on the soldiers of the Against Tide Legion, the Against Tide God can sever the connection with just a thought.

It is meaningless to not be able to master the switch of the remote control and to create derivative rules for the soul. The top leaders of the artifact clan can instantly perceive the changes.

This causes the derivative rule imprint that has been cultivated with great effort to be disconnected from the source and become completely ineffective.

But the overall benefits of this hidden mission trip made both of them very satisfied.

Deep down in my heart, I have a clear goal.

Take down the artifact clan and seize the artifact rules.

When that day really comes, all the negative emotions in the world can become nutrients for the growth of the Touch of Pain.

From now on, the power released by the Touch of Pain will not only be pain.

It can also be fear, despair, anger, sadness, collapse... and other negative emotions.

But before that, they still have to work hard to accumulate sacrificial power.

They knew that the cost of making a special soul was very expensive, especially a soul made from perfect rules.

This expense can only be solved by getting rich quickly.

It is very difficult to save enough money to spend on rule souls with the income from ordinary hunting.

Just as the Painful Brothers were discussing which area to develop next, a dark crack suddenly appeared in the sky.

boom!
A ray of sword light that penetrated the sky and the earth suddenly appeared from the sky, and the earth collapsed in an instant.

Jiang Cheng and Xia Sheng decisively transformed into stone statues, their bodies coated with a layer of black.

But the terrifying air wave still blew the two of them away, and their bodies cracked like ceramics.

"Those who kill my people should be killed!"

A cold voice echoed in the sky, and twelve ancient swords of different shapes broke through the air, each emitting a terrifying pressure.

The giant bronze sword at the head hung high in the sky, emitting dazzling seven-color light all around it, like a colorful sun.

Seeing this scene, the live broadcast room was immediately filled with comments:
"The final reward for the hidden plot has appeared, a free return ticket to the city, a big profit."

"Kill the young one, and here comes the old one. This life ends here, and we will continue in the next life."

"Congratulations! This hidden story mission has officially come to a successful conclusion."

"I made a lot of money. Those who sold your hidden mission for 2.5 sacrifices are really stupid. I find that the brains of exploration players are not very good. They always let opportunities go and never seize them themselves. Jealousy makes me look hideous."

……

Faced with the two fellow villagers who were about to die suddenly, the live broadcast room was filled with ridicule.

This is also a unique feature of the player camp.

The death of a tribesman has always been welcomed.

Jiang Cheng and Xia Sheng also looked up at this time, gazing at the ancient bronze sword hanging high in the sky.

The parsing ability was activated, and the other party's information appeared in my mind:
[Evil Sword]:
Hunting level: 325.

Target introduction: The leader of the evil sword lineage of the artifact clan, in charge of the artifact rules, has been tainted with ominousness since the day he was born. Every time he bites back a host, an extra blood pattern will appear on the spine of the sword. Currently, there are 998 blood patterns accumulated. It feeds on the despair of the host, and every sword holder will eventually become a resentful soul under the sword.

……

Jiang Cheng and Xia Sheng were also shocked when they saw the hunting level of the evil sword.

This level of combat power is simply not something they can contend with.

Before they died, Jiang Cheng and Xia Sheng did not say anything harsh, but in their hearts they had already sentenced the Divine Artifact Clan to death.

The future is long, and with a hunting level of over 300, it may not be impossible to fight.

boom!
Xie Jian didn't even make a move, but the sharp sword energy emanating from his body crushed down like the sky falling.

Jiang Cheng and Xia Sheng instantly vaporized the city's black fog and it dissipated, and the hidden mission journey officially ended.

But the hidden mission was still being discussed in the black-screen live broadcast room, especially the benefits of sacrifice power, which made many players who watched the whole process feel extremely envious.

……

The original altar.

Qi Sheng's consciousness quickly flipped through the latest information produced by the forum, looking for the direction of the next update.

During this period, he found that forum players generally mentioned a problem.

That is, the way to return to the village is very troublesome.

With the expansion of the territory and the opening of foggy areas on the map, players in many places have to spend a long time traveling using vehicles.

At this stage, the only teleportation item is the "fixed-point teleportation" in the Tus Mall.

But the price is too expensive.

In contrast, players prefer to return to Tezuka Village by dying.

You only need to wait for one hour for the resurrection cooldown to skip the long journey time, which is very convenient.

But there is a problem.

The way of death is too painful. Although many old players have become accustomed to it, there are still many players who complain that they have to endure the pain every time before returning from death.

Even with a 90% reduction in pain, it still felt uncomfortable.

To address this problem, Qi Sheng decided to add a "return" function to the challenger system.

Allow players to return to the city with one click.

But in essence, the return is still in the form of death, being extracted by the super dimension, and then sent back to Dizhong Village by Yan Ming.

Although the hyperdimension that has not yet fully recovered needs to destroy the target's life structure in order to extract the target, players in the Challenger system are not affected by this.

When talking about the characteristics of super-dimensional extraction capabilities, Qi Sheng curiously asked for guidance.

The four gods of the monster world, compared at their peak, who has the strongest combat power?

The guide's answer was that there was no absolutely strongest among them. Each of them had the power to easily destroy the world and mastered the most advanced rules.

To guide yourself, you need to master the ability to “analyze everything”.

Also known as: Omniscient God.

With the help of rules, he can instantly understand the essence of things and even the underlying logic of the operation of any thing.

Any attack will be seen through by him, there is no secret, and he can instantly find the opponent's weakness and counterattack.

Secondly, analyzing everything can also help guide you in reading your opponent's thinking logic.

Predict all of the opponent's thoughts based on past growth trajectories, turning the battle into a chess game with a pre-calculated outcome.

The ability to guide can also be understood as an omniscient intelligent brain that is countless times more powerful than the Star Network.

Guidance is also the final commander designated by Qi Sheng when the future peak battlefield begins. Even the Star Network cannot surpass Guidance.

There is even no comparison between the two.

However, the current guidance is extremely weak, and the analytical capabilities it can provide to players are already the limit.

In order to restore strength, the energy required is so high that the unit of 100 million is no longer enough.

The second of the four gods: Super Dimension.

She possesses the divine power of "extraction of all things".

This rule gives the superdimension the powerful ability to decompose all matter, energy, and even concepts into their most primitive essence.

Facing any opponent, Super Dimension can drain away the opponent's power in an instant, and even decompose the concept of the enemy's existence into complete nothingness.

This nothingness does not allow for the possibility of resurrection at any level.

Even reversing local time cannot repair the decomposition effect imposed by the superdimension.

For example, in the future a powerful tribe will have the ability to reverse local time.

But as long as the super dimension decomposes the opponent, even if the time of this area flows backwards, it will not be able to piece together the body of the decomposed target again.

Hyperdimension is also a core part of the player resurrection system in the Challenger System, extracting and recovering the player's destroyed body.

When introducing the super dimension, the guide also stated that the super dimension had extracted a big world universe.

Then reshape it into a whole new world, changing the rules and logic of the big world.

She is also the most destructive of the four gods.

The third of the four gods: Yan Ming.

He is known as the Lord of Infinite Dimensions.

He can control all concepts of space, distort dimensions, and make the world his weapon.

For example, he can banish his opponent to an infinitely looping space maze, leaving him lost inside forever.

In his heyday, Yan Ming could go anywhere in a flash.

You can cross countless worlds in the next second. There is no need to build a space channel. All places can be reached with just a thought.

If it weren't for the Great Evil Moon under the control of the Demon God who forcibly modified the rules of space, causing Yan Ming's abilities to be severely weakened, he would not have been seriously injured.

And Yan Ming's fighting style is also very simple.

In addition to spatial exile, it can also infinitely fold the spatial area where the opponent is located until it becomes a speck of dust, easily erasing all traces of the opponent's existence.

During the whole process, the opponent could hardly even see Yan Ming's true form.

The space itself is Yan Ming's eyes.

The last of the Four Gods is Jiuyin, and he is also the oldest of the Four Gods.

She is also known as the Immaculate God, and possesses the power of purification rules.

If Chaowei is the most destructive among the four gods, then Jiuyin is the most defensive among the four gods.

Jiuyin's purification is not as simple as getting rid of negative emotions or even negative states. It is just a manifestation of sharing part of Jiuyin's power with players.

At its peak, Jiuyin, enveloped by the power of purification, can be regarded as a state of being "invulnerable to all kinds of attacks."

In this state, super-dimensional extraction and Yan Ming's spatial exile are ineffective.

Even the weakness determined by the guidance analysis is: none.

Any substance will be purified and rendered ineffective before it comes into contact with Jiuyin's body.

Jiuyin was invincible during his peak period.

In the ancient times when the four gods fought for the throne of Emperor Omen, Jiuyin was also the one with the strongest overall strength among the four gods.

But the four gods all know how powerful they are. Going all out will only cause devastation to the monster world. The war for the throne of the emperor is mostly carried out through clashes between the forces under their command.

Everyone tacitly agreed to compete for the top spot in this way.

However, the Black Tide came, and the Four Gods failed to inherit the Emperor's Omen, and now they have become the four gods under his command.

If you ask who has the strongest combat power, even the guide cannot give a clear answer.

Among the four gods, Guidance has the highest wisdom, Yan Ming has the strongest mobility, Super Dimensional Destruction has the strongest power, and Jiu Yin has the strongest defense.

Therefore, there is no absolute strongest among the four gods.

If we really have to choose the "strongest", then Jiuyin's power of purification may be the closest to the concept of invincibility, but she cannot truly defeat Guidance, Super Dimension, and Yan Ming.

Each of them is the core cornerstone of the monster world.

After introducing the information about the four gods, the guide added one more sentence at the end, saying that he felt wisdom was the most powerful weapon.

Given enough time, his wisdom would be enough to make him the strongest of the four gods.

Qi Sheng didn't take it seriously.

It was not the first time that he had seen the guide bragging, and he was used to it.

Finally, Qi Sheng also asked how strong Emperor Zhao was at his peak.

In this regard, the guidance said helplessly that it was not clear.

Emperor Omen is the origin god of the monster world. The power of the four gods was bestowed by Emperor Omen, so they are definitely stronger than the four of them.

This also made Qi Sheng realize.

The only way to know the answer to this question is when he takes in all the original monsters and possesses the full power of Emperor Omen.

But what is certain is that the power wielded by the Black Tide God also surpasses the Four Gods.

The Demon God level and the Four Gods are almost at the same combat power level.

From this, it can be inferred that the ability of the Black Tide God is very likely to be at the same level as that of the Emperor's Omen, but the specific truth is unknown.

After recording the updated content of the player resurrection settings in the Challenger System, Qi Sheng continued to look through the latest statistics.

During this period, three more original monsters were successfully contained.

The first one is the second-generation original monster taken in by a team led by the player "Bored Me" in the cave world: the Blood Wall.

The characteristic effect is to release a translucent blood-red shield, the area of ​​which can be expanded or contracted at will.

This is a feature adapted for melee players, somewhat similar to the light shield used by auxiliary players.

The difference is that one is the transformation of qi and blood, and the other is the transformation of mental power.

More suitable for combat-type melee players.

Because the players of the injury-bearing flow have strong physical defense and can bear the damage directly through their bodies, the defense provided by the blood wall is far less strong than the defense of the players of the injury-bearing flow themselves.

After a detailed evaluation of the test tower, the strategy players concluded that the blood wall woven by qi and blood can provide a defensive effect that is 1.2 times the normal damage tolerance.

Take a player with a health bar value of 100 points as an example.

Assuming that these 100 points of Qi and health are all used to release the blood wall, the amount of damage that can be tolerated will be 120 points.

Compared to the original feature "Rock Shield", Blood Wall has both advantages and disadvantages. The feature of Rock Shield can be directly applied to the player himself, and even if he does not hold a shield, he can apply 1.2 times his own defense.

The blood wall must use qi and blood to weave a translucent blood-colored light curtain structure to produce any effect.

But blood walls also have advantages.

First of all, the plasticity of the blood wall is very high. The strategy players in the test video even relied on the properties brought by the simulated amplification to draw a blood wall covering the entire battlefield.

Secondly, the blood wall can also resist the impact damage on the mental level.

The functionality is stronger than the rock shield.

The emergence of the blood wall also gives melee players a path to choose that combines both offense and defense.

The second one is the fifth generation source: fighting spirit, which was taken in by the player "Go to bed early tonight" in the Blue Star Sea area north of the Colorful Mist Coast.

The characteristic effect is to enhance the player's blood and mental strength. The specific effect is affected by the soul level and the player's fighting will.

This is the only soul in the existing soul library that is affected by the strength of the player's will, and it is a passive characteristic.

Just inlay it to produce the effect.

The strength in the test tower is supermodel.

The strongest effect of a level 1 soul is that it can increase the player's attribute values ​​by 4 times.

Just like the protagonist in a hot-blooded anime, when faced with a desperate situation, he relies on the burning fighting will in his heart to achieve a burst of energy and gain unimaginable power.

If players have firm beliefs and a strong will to win in battle, they can maximize the increase in fighting spirit.

But the shortcomings are also obvious.

Willpower is not an intuitive attribute, but a potential value that is difficult for ordinary players to control.

The guidance explains that the essence of the will to fight is equal exchange.

How much willpower you are willing to pay for victory will determine how much power it will give back based on the player's own attributes.

Among the player camps, those who are more suitable for the fighting spirit include players who are always charging forward with passion and take the damage, and competitive players who specialize in the Ancient God Arena and like challenges and growth.

These two groups have both the fortitude to endure pain and never retreat, as well as the determination to scale the summit and challenge the strong.

They are all adapted to the fighting spirit and soul.

Forum players have a very high opinion of the Fighting Spirit Soul, but very few players are willing to embed it.

Because there are too many restrictions, the increase in the uncertainty of the fighting spirit is not as good as inlaying a combat-type first-generation soul in the eyes of ordinary players.

The strategy-seeking players who posted reviews believe that unless a soul that can directly increase the willpower value appears in the future, the popularity of the fighting spirit soul will be difficult to increase.

But there are exceptions.

After the Battle Spirit Soul came online, the injury-bearing team of the Temple Guild chose to equip all members.

The statistics of the test tower show that the average increase in the effectiveness of the inlaid fighting spirit souls by the injury-bearing group of the Temple Guild has reached 30%+, and there is still room for improvement when they really go into the battlefield.

The fighting spirit and soul have significantly improved the overall combat power of the Temple Guild.

This is the most attractive aspect of soul combination gameplay in the eyes of players.

Every time a new soul comes online, the combat power of some groups can achieve a qualitative leap.

The third one is the team led by the player "Mengsheng Shanzhong Xunni", who took in the fourth generation of Yuanchu: Doom in the Senluo Forest area.

The characteristic effect is to apply a bad luck effect to the target and reduce the opponent's luck value.

The duration and effect strength are affected by the strength of the soul and one's own mental strength.

This is a soul that was thrown into the sewer as soon as it appeared.

Although it has the strength of a fourth-generation soul, the increase it can provide in actual combat is not obvious.

The effect is similar to that of good fortune and auspicious luck soul, and can directly affect luck.

However, changes in luck will not be directly manifested in battle.

For example, after the opponent's luck is affected, the value will not change when normal attacks are applied to him.

In a battle, there is no situation where the opponent suddenly falls down for no apparent reason, or is suddenly disturbed by some external force, causing his own strength to be affected.

The discussion about luck-related souls has once again sparked heated debate with the emergence of unlucky souls.

In response to this issue, a large number of players expressed their opinions.

During this period, a post published by a meticulous player quickly gained popularity on the forum.

[A detailed explanation of the luck-related souls, with reason, evidence and content, allowing you to quickly understand the specific effects of this type of soul. ]

The player who posted the message: You are so beautiful.

Contents:

To ensure the accuracy of the content, I asked for guidance and also consulted a lot of library materials on the content I didn't understand.

Next, let me explain to you in detail what makes this type of soul so powerful.

First of all, what exactly does the luck-type soul influence?

The answer I was guided to was that fortune brings about the weight tendency in the laws governing the operation of the world.

For example, for a group of infants with the sixth-generation original soul "Infinity", the two souls of Good Luck and Good Fortune can affect the probability of them throwing out high-multiple enhancements after releasing the Infinity Soul.

But for ordinary players, this impact is very weak.

Take combat as an example.

The player releases "doom" on the target. Both sides do not take into account other factors such as skills, and the outcome of the battle is still determined by the side with higher combat power.

Even if the opponent's combat power is only 1 point higher than yours.

From this point of view, the influence of destiny-related souls is minimal.

It is more like a decoration and is not worthy of the status of a fourth-generation soul.

but it is not the truth.

There are two types of performance effects for destiny-type souls.

One type is players similar to the kindergarten group, whose characteristics directly affect the throwing judgment after being released.

The other is the weight tendency in the laws of how the world works, which is a slow and continuous effect.

Just like in the real world, some seemingly small factors can gradually change the direction of things over time.

That's the butterfly effect.

The simple explanation is that for the characteristics of luck, under normal circumstances, you need to wait if you want to see the effects.

Has a longer delay.

This is obviously a feature logic designed for the game's authenticity.

You can think of the monster world as a highly complex system. Any change takes time to be transmitted through all parts, and changes in luck need to go through countless intermediate links to be reflected.

Taking combat as an example, two players with exactly the same combat power are standing still.

A warrior who is inflicted with "bad luck" may be killed by a powerful being flying across space in one blow as long as he waits long enough.

But this attack was just a killing move accidentally released by a strong man on the other side of the space during the battle, and it was not aimed at this warrior.

My example may be a bit inappropriate because the transmission of qi and luck is not that fast.

What I want to express is that small changes need to accumulate to a certain extent before they can lead to qualitative changes.

The effect of bad luck is like leaving a small pit on the fate of the affected warrior, which will slowly attract bad events to itself like a magnet.

Good luck is the opposite of lucky luck. It is also a small pit, but it attracts good things to gather towards itself.

Just like a stone thrown into a lake, the ripples created spread out, gradually expanding the scope of influence through the operation of the world, and after being transmitted layer by layer, this influence is amplified.

Luck-related souls are very metaphysical and cannot directly affect the outcome of battles. They can only affect the weight of good and bad things happening.

Theoretically, if a player always gives himself the attributes of good luck and fortune, his probability of encountering opportunities during the long process of exploration will be higher than that of other players.

But this change is also affected by the environment.

In a situation where there is no chance at all, no matter how high your luck value is, it is useless.

There is absolutely no need for players who focus on combat to embed luck-type souls. It is meaningless to do so.

I recommend fishing and exploration players to embed this kind of soul that affects luck.

It can bring you surprises in your future gaming career and give you more expectations for the future.

This interpretation ends here, welcome to follow me.

Interesting strategy content is shared from time to time, and the live broadcast room shares fresh knowledge from the library every day.

……

The post published by the player "祭你太美" clearly explains the role of luck.

When looking through the player information, Qi Sheng discovered that as the player ecosystem gradually became richer, even the forums had different styles of play.

The largest group of players are strategy players.

This type of player has clear goals and focuses on maximizing resource utilization and achieving goals in the shortest time or at the lowest cost.

The biggest characteristic of strategy players is that they like to post evaluation content on forums.

Star Vein combination guides, soul characteristic interpretations, latest function reviews... these are the areas that strategy-seeking players excel at.

Other branch areas include Dead Space speed run guides, combat skills tutorials, and so on.

The strategy players are also the most capable group of players in the forum. All their actions are goal-oriented and they try every means to pursue the best performance.

In addition, there is now a new genre in the player forums, the research party.

Their characteristics are that they are keen on exploring the logic of game settings, supplementing the world view and plot, exploring in-depth game content, etc.

In fact, this genre has existed for a long time, but it is not very popular in the forum.

However, as the players develop and the territory grows, the importance of the meticulous players gradually becomes apparent.

The forum has a group chat organization of 300 people called: Learning Never Ends.

The group's focus on adding background information to the game has reached an obsession.

They compiled detailed information about all the forces that players have encountered so far, compiled them into posts on the forum, and shared and discussed them with other players.

For example, the popular character of Tianhuo Fawang in the forum.

There is a detailed introduction of more than 100,000 words from a discerning player.

By asking for guidance, meticulous players can get a detailed interpretation of everything from the development model of the Skyfire Clan, to the difficulties encountered during development, and the logic of choosing to go to the monster world.

The post even analyzed why King Tianhuo did not abandon his people and leave, but chose to die in battle with his people in the Emperor's Tomb Mountains.

The characteristic of this group is that they regard the background information of the monster world as a work of art worthy of study.

No detail is left unexplored for in-depth exploration.

It even compares the behavioral logic of various forces from the perspectives of history, literature, religion, and philosophy.

What this group enjoys most is the process of perfecting their worldview information like a puzzle, and they can be called the scholar faction among the player community.

The player forum was in its infancy, and the posts posted by these players had no market at all. Many players even thought that they were just idle posts.

But as the number of players grows, those who are more particular about research have also gained their own market.

Especially after the Tezuka Village Library function was launched.

The knowledge that they can never finish in a lifetime has made them fascinated by it and also allowed them to find business opportunities in it.

In addition to forum rewards and live broadcasts, meticulous players will also accept help requests from other players to help players who are unwilling to look up detailed information find effective solutions to their problems.

For example, the fortune interpretation that made it to the popular list this time was posted by a picky player.

But the most classic one is a popular forum post from a month ago.

A guildmaster of a warband posted on the forum, asking for help.

It all started when the regiment accidentally discovered a relic under a lake while exploring the Colorful Mist Coast. However, the relic was protected by a complex special lock.

The lock is a half-energy, half-metal structure with extremely high strength, and cannot be broken by normal means.

All members of the regiment believed that there must be an opportunity behind the ruins, but the question was how to open this shackle.

The analysis information shows that the ruins were built by the "Iron Dark Sect", a local force in the monster world.

But the analysis information did not provide any method to open the ruins.

I asked for guidance, and the guidance provided a relatively detailed solution. The problem was that the items mentioned in the solution were not available in either the mall or the trading house.

The Chapter Leader offered 20,000 points of sacrificial power to seek a solution.

Eventually this problem was solved by a chat group called “Learning Never Ends” formed by the forum’s most studious players.

After receiving the task, they went to the library of Tezuka Village and looked up relevant information about the Tie'an Sect.

Found the three items in the Iron Cult Totem and how to make them.

These three items are Dark Iron, Rust Wheel, and Triangle Plant Essence.

They recorded the production methods of these three items in detail from the library, and found the Arms Dealer Guild and the Pharmacist Guild in the player community, as well as a player who was good at making various props to customize them.

Cooperate throughout the process to provide various information and follow up the production process.

Eventually, three items were successfully produced, and he went to the ruins site in person.

Following the information mentioned in the data documents, and even the order in which the totems of the Iron Cult were placed, the ruins were successfully opened without causing any damage to any items inside the ruins.

The whole process took 3 days and was broadcast live on the forum.

The information consulted amounted to millions of words. The group chat members divided the work and worked together to overcome the difficulty of opening the ruins.

Without the help of this group of explorers, the regiment that discovered the ruins would find it difficult to open it even with guidance and help.

Because the solutions provided by the guidelines are always the most ideal solutions, but various variables will still be encountered in actual operations.

Just like when Alan built a space teleportation array, mastering knowledge and putting it into practice are two completely different things.

For the research-oriented players, deep learning is the most popular.

Before attempting to crack the system, they had simulated it many times and only took action themselves after they were confident.

This success made the "Endless Learning" chat group famous in the forum.

Later, he took on assistance missions provided by multiple war groups, and basically completed them all successfully.

For this group, the benefits of sacrifice are certainly important, but the process of solving difficult problems is also part of the enjoyment.

The immersive experience of unraveling the mystery layer by layer fascinated them more than the moment when the ruins were finally opened.

In the words of a meticulous player who participated in the solution of the puzzle at that time: In fact, the essence of puzzle solving is not reasoning and solving cases, but an immersive story experience. When we learned about the background information of the Iron Order, it was like watching a movie, a novel, or a piece of history. It was also an in-depth dialogue between us and the world background.

In Qi Sheng's eyes, the emergence of meticulous players fills in the details not covered by the guidelines.

Guidance is to give answers directly.

The meticulous ones will make obscure puzzles clear and tangible, patiently sort out clues, repeatedly verify feasibility, and even break down complex processes into step-by-step actionable guides to help other players break through difficulties.

He can be called a scholar among the players.

It can be expected that as the number of players grows, the gaming ecosystem will inevitably become richer.

And this is exactly the scene that Qi Sheng is most looking forward to seeing.

(End of this chapter)