Chapter 261: Double Ghost Idea 1 Flash! The Ultimate Respect of Super Encirclement!
Chapter 261: The two ghosts have a flash of ideas! The ultimate respect for the super encirclement!
“Will V5 actually choose a Tsar?”
The Roaring Emperor on the commentary desk did not expect that V5 would completely change their tactics in the match point game and would even bring out a hero like Tsar that goes against the version.
The expression on the side was not much better than GEN's. Scout, who had been holding back for a long time, finally got the chance and said with disdain: "This only shows that YE's hero pool has been burned out. They can only use this kind of anti-version hero. GEN will have the advantage in the next game!"
Xu Xiu also hesitated and said: "This version of Tsar is indeed a bit too weak, mainly because of the rework of W. It feels weaker than Dragon King."
"But I must say that you must not underestimate YE's Tsar. His Tsar is really different from others!"
【Brother Xu is indeed qualified to speak! Last year, even though the Tsar brought four patients, he could still abuse Brother Xu. This year, although the Tsar is sick, there are no patients! 】
[Forget it, to be honest, even the Tsar Dog doesn’t play this version]
[+1, my Tsar master, now I just want to command five sand soldiers to stab the designer's butt crazily. It must be because Curry Man is no longer needed that he would nerf a hero like this! ]
[Don't be so mean, the designer just put a piece of cloth armor on the buttocks, and the sand soldiers can't pierce it]
[Why is Thief so angry? He is still thinking about the next round? I bet GEN will have the advantage of freestyle across the Atlantic in the next round! ]
[I can only say that Brother Xu has already given the answer. The Tsar is different from the Tsar~~]
The two brothers, Dragon King and Tsar, were ignored in this MSI.
The difference is that Dragon King has only recently fallen to this point, while Tsar has been in this embarrassing situation since the medium-sized rework along with Cat in version 13.4.
There is no way around it, the designer has made a drastic rework.
All basic attributes have been weakened and adjusted, and the CD and duration of passive tower building have been halved. These are only mechanism adjustments.
However, the early value of the Q skill was greatly weakened, and the mana consumption was changed from {fixed at all levels} to {increased with skill level}. Only a certain AP bonus was made to compensate for the enhancement in the later stage, which is definitely a pure weakening.
Looking at these alone, they are all okay.
But once the rework of W is added, the positioning of this hero is completely "changed" instantly.
The {Passive Attack Speed} provided by W is directly removed, and the additional attack speed of {An Army of Three} obtained by casting three Sand Soldiers at the same time is also directly removed. Instead, each level of W provides {Extra Basic Attack Damage of Sand Soldiers}.
Obviously, this is forcing players to focus on W, and only W.
If you focus on Q in the early stage, there will be no damage at all, and the mana will definitely not be enough. Even because the damage of W sand soldiers is now strongly linked to skill points, if you don’t focus on W, there will be an outrageous situation where the Tsar cannot clear the soldiers!
Players who truly understand the Tsar know what it means to only focus on W.
This means that the Tsar will change from an all-around "flexible and long-armed" mage to a flawed hero who is useless in laning, has poor mobility, and has a short attack range!
After all, the CD of Q at level one is as long as 14 seconds, and that of Q at full level is 6 seconds——and the casting range of Tsar's W is only 525 yards. It can only be consumed remotely when combined with Q's 700-yard "dispatch".
Including the E skill, if there is no distance support from the Q skill, the E skill can basically only fly 525 yards of the W skill.
Of course, focusing on W is not without advantages.
Theoretically, as long as you can "keep poking", the damage at all times will be slightly higher than before.
The problem is that even a fool wouldn’t stand there and let the Tsar poke him!
The 14-second Q is almost at the same level as Dragon King's E, and can be used at most once per wave, which means that the Tsar can only adjust the position of the sand soldiers once per wave.
All they have to do is move away!
In this situation, the Tsar must wait until his level reaches 13, that is, both his QW skills reach the maximum level, before he can restore his former glory.
Coupled with reasons such as equipment incompatibility, this hero's ranking win rate has now dropped to less than 45%, and only a handful of people use it in the arena, successfully achieving the designer's wish to solve the problem of "too many Tsars on the field".
Of course, Ye Bo also knows that the Tsar is not very good in this version, but he thinks that he is not unplayable. He is of a similar nature to the Dragon King, it is just a matter of priority.
And when choosing the Tsar, he also took many factors into consideration.
The first and most important one is that Tsar is also Chovy’s favorite hero.
If they burn the Tsar in this game, even if V5 loses, in the next game it will be Chovy's turn to have his favorite heroes burned out, and he will most likely have to choose heroes he is not good at, such as Galio and Ice Maiden.
This is equivalent to adding a bottom line, and in the overall situation, it is obviously the most stable BP strategy.
The second one is actually the exact opposite of what the LCK commentary desk said.
Ye Bo actually has a "Secret Weapon" that is more suitable for this matchup and lineup, but he thinks it is unnecessary to use it in this game. He can use the Tsar to burn the hero to deal with it.
This is also the confidence of having three match points in hand.
After all, this is not the MSI final. V5 still has many challenges to face in the future. There is no reason for them to reveal all their cards at once when they have such an advantage.
"It looks like GEN is finally going to fight at level one in this game! No problem, we can fight at level one with any lineup!"
"We must admit that if GEN's lineup develops steadily to the mid-to-late game, V5 will be better than them in teamfights and C positions. The offensive pressure is not small, so they must speed up in the early stage!"
This lineup was a temporary idea of Score because he saw that the team had been unstable in the early stages of the first two games, and the team's mentality seemed to be affected by the beating in the middle lane, so he simply chose an early offensive lineup.
But obviously, this is not the system they are good at.
Score didn't have time to make more arrangements on the spot, and there was naturally no special design for the first-level group. Everything had to rely on the players' personal strength to play freely.
Anyway, think about it, V5 chose a lineup that they were "not good at" in this game because they had few heroes left.
Since both sides are using systems they are not good at, it is hard to say who has the advantage!
At this time, the GEN players in the field decided to use the lineup advantage to launch a level one invasion.
GEN's lineup is strong at first glance in the first level team fight, with two ADs and Braum. It can be said that the enemy will die as long as Braum hits with Q.
Tristana's W jump will definitely stun the opponent!
V5's mid and jungle players were standing at the most dangerous entrance to the upper blue zone, while the rest of the players maintained a standard long snake formation.
It's just obvious.
V5, which is known for its expertise in level one group fights, is also quite good at defense, and its experience is far beyond that of the rookies on the opposing side.
After the jungler went out, he went straight to the upper area and directly inserted a vision through the grass in the river.
Normally, you wouldn't place wards right out of the gate because the first-level wards have a short lifespan. If you place them too early, you won't be able to detect the more dangerous second- and third-level river vision. As long as you delay it slightly, the cost-effectiveness will be much higher.
But, V5 doesn’t.
Because they saw the opponent's lineup and guessed that the opponent would inevitably take action in the first level team fight, placing this ward in advance would help them to counterattack in advance.
Just like now.
Relying on the extra vision area of the grass in the river, V5 saw five people walking out from the opposite bank two seconds in advance and preparing to invade.
"Someone is coming!" Xun shouted, and prepared to retreat with Ye Bo.
But as Ye Bo looked at the other party's reckless actions, an idea suddenly flashed through his mind.
"Xun, look at me for a moment."
Outside the bushes in the river, a Tsar suddenly stepped forward and emerged, as if he was walking without braking.
Due to the vision obstruction of the "grass in the river", V5 would normally only see the five people walking out from the other side at this time. This action is completely reasonable.
"You can go ahead, you can go ahead!"
Peanut's urgent urging sounded, and Lianzi immediately flashed with his hand and knocked out [Winter's Bite]!
At this time, if the Tsar hesitates for a moment when flashing, he will be slowed down by Q and then use flash to die. Tristana can use W to jump into the face and use the Blades to stop the opponent!
Even if it's just replacing the mid laner's flash, GEN is obviously very happy to see it.
Hearing the {hit sound effect} coming from the earphones, Lian Zi shouted with joy: "Hit!"
Upon hearing this, Tristana immediately learned W and jumped forward, inserting a ward into the bush.
There was indeed a figure in the bushes carrying Braum's Frost Mark.
But, it was a "stone monkey" standing still!
In the rear view, you can see another monkey and the Tsar quickly retreating away.
"Monkey actually learned W to help block in a second! Can Xun's reaction be so fast!?"
The Roaring Emperor didn't know about V5's coordination and just thought it was a temporary reaction of the opponent.
"This is such a loss. GEN thought that the Tsar was alone and that's why they used Flash. So they have to try to invade the jungle to get some advantages at the beginning in order to barely stop the loss!"
Chao Wei, who had looked miserable since he came on the court, looked even darker.
Originally, he didn't want to choose W at level 1. After all, it's impossible for Tristana to jump into the pile of soldiers and stand and fight with Tsar with W at level 1, which is basically equivalent to missing a skill in laning.
Everyone was stunned.
Fortunately, Peanut reset his brain in this game and continued to command: "Switch zone, invade, switch zone, invade! Go grab his lower zone, this way we will have a solid advantage in the lower zone!"
In fact, based on the lineup, GEN should invade the lower half. After all, the lower half of this game is obviously the top priority.
The reason why I came to the upper half of the level 1 was to try a "counter-routine".
It’s a pity that this method can’t even be called a first-level design.
And more importantly, all the GEN members openly moved from the middle lane to the bottom lane of V5 without any intention of concealing it, as if they wanted Monkey King to give up the fight directly.
This action seems insignificant.
But to Beryl, it was simply stupid!
The first level group fight is an information war. Even if the other party knows what you are going to do, as long as they are not 100% sure of your vision, they will remain suspicious.
Entering in this way with the cards openly exposed some loopholes.
"Xun, how about you?"
As GEN expected, due to the difference in the lineup, V5 had no reason to join the team in the first level, and after searching the jungle without any results, the top laner returned to the city.
This also reflects GEN's team characteristics once again.
Even though they knew that the other party would most likely not accept the call, the five of them still rushed into the lower zone side by side, not daring to relax at all for fear of being ambushed by the five players of V5.
Although he is not good at design, his strength is discipline.
But if the direction is wrong, this kind of discipline may sometimes become a gap.
However, while waiting for the jungle to refresh, Peanut looked towards the middle lane and suddenly had an idea.
In 1 minute and 35 seconds, wild monsters are refreshed.
Since Tristana used the W skill, the line control that could have been easily seized with [Explosive Sparks] is now equivalent to having no skills.
This gave the Tsar a chance to fight for the lane. "Wow, how could the level 1 design of both teams be like this! Oh my god!"
The Roaring Emperor had a constipated look on his face, as if he saw something from a God’s perspective.
"Wait! Does Pinat seem to have an idea?!"
"And Bron!!"
Although GEN had cleared the red zone's vision, V5 was still % sure that the opponent started with their own red zone, so they were still very careful in their positioning in the bottom and middle lanes.
Ye Bo was not afraid of Sejuani coming to gank him at level 2. After all, he was standing relatively high, so there was no reason why Sejuani could catch him at level 2.
However, he still underestimated the "hatred value" of the five GEN members towards him at this moment.
The Tsar had just killed the first three melee soldiers and was about to move forward to place the Sand Soldier A to attack the ranged soldiers.
Suddenly, Piglet and Braum appear in the lower right aisle!
"I rely on?"
Ye Bo didn't expect that Braum, while bound to Draven, did not return to the bottom lane at level 1, but followed the jungler to the middle lane to cause trouble!
And looking at the time when Pig Girl appeared, it was obvious that she used her punishment to quickly kill the red buff.
Even Draven did not quickly go to the line from the triangle grass in the lower area to avoid being discovered by the eyes there and the support not following him. He chose to take a long detour - he couldn't finish the line alone anyway.
It can be said that every possible means was used to target them!
But Ye Bo did not run directly to the middle, but pulled upwards, as if he wanted to "delay" time.
"Just take action, the monkey will come later!" Peanut shouted.
Tristana uses W to jump and decelerate at the maximum distance.
But at this time, the first level of "foreshadowing" appeared.
If Braum didn't use Flash at level 1, or if he used Tsar's Flash, Braum would forcefully flash Q to Tsar and he would surely die, even with Flash it would be difficult to operate.
But this time Braum didn't flash, but Tsar did.
In order to preserve his health, Ye Bo decisively used the flash over the wall to escape when he saw Braum was about to reach him.
"Not bad! I still managed to use the Tsar's flash!" The worried Roaring Emperor reluctantly breathed a sigh of relief.
"But.GEN seems to be coming again! This seems a bit forced! It might be dangerous!"
It seemed that Sejuani returned to the upper zone to farm the jungle, and Braum also went to the lower zone.
But from the God's perspective, Sejuani just entered the grass in the upper river and didn't move, and Braum also turned back to F6 behind.
You know, Draven could only hang up at the bottom lane tower at this time. Even if V5 did not control the line, it would inevitably lose a lot of soldiers.
But GEN has its own calculations.
As long as they can catch the middle lane.
Even if the bottom lane duo can be upgraded to double level 2, since the Senna and Tamer combination has weak tower-crossing ability in the early stage, they will lack damage, and Draven will definitely have a chance to operate with his dual skills.
Even if it's a 1 for 1 operation, Draven and GEN will win in the end!
It can only be said that after the first two games, GEN’s goal of "restricting the middle lane" has reached a somewhat "crazy" level!
Ye Bo was extremely cautious at the first moment, thinking of the possibility that the other party might make a comeback, so he did not go out.
But precisely because the Tsar had pushed the line in front, the line of troops was inevitably pushed outwards, and it was impossible for him not to even gain experience.
It is upgraded to level 2 almost at the same time as Tristana.
Ye Bo didn't use any skills. When he saw Tristana approaching him, he realized that something was wrong. He immediately stepped back and used the E skill.
Tristana [Rocket Jump] takes off, and Tsar directly uses WE combo to drift short distance and fly out, but Tristana suddenly flashes in the air and gets close to her face, forcibly interrupting the displacement of [Quicksand Shift]!
No matter who wasn't looking at the camera, it seemed as if everyone could see Chovy's gritting teeth expression.
At the same time, Braum flew out through the wall with the sea flash below, but the distance seemed not enough——but Pig Girl came out from above, flashed Q directly and decisively, knocking Braum away, and didn't even give Tsar any chance to move, providing space for Braum to use Q!
Winter's Bite held firmly, and Ignite was used without hesitation, and Tristana quickly stunned them.
Fortunately, Ye Bo learned E at level 2 and created a shield, and he kept his position cautiously. At this time, he was only two steps away from the defense tower.
Although it is still difficult to escape when facing three people, the defense tower has a strong deterrent effect in the early stage and can kill someone in three hits.
GEN didn't dare to be too humble about the kills, to avoid losing a lot of blood if the kills were exchanged. In the end, the jungler and support both fought until their health was low and then withdrew, allowing Braum's ignite and burning to kill the Tsar.
A blood is born!
However, the strange thing is.
Although the first blood was born, there was no joy on the LCK commentary desk, and at the same time, the LPL commentary desk did not seem to be too anxious.
"Wow, luckily it was Braum's head!" Wawa yelled on the commentary desk: "GEN's three people just stayed there for more than ten seconds! It was like using three flashes to force a three-on-one attack!"
"They really grabbed it by force! They targeted it like this!"
Miller also sighed: "Four summoner skills, I really respect Master Ye, but to be honest, Tsar has TP, so he won't hurt much."
"Besides, if you're targeting the mid lane like this, what about the bottom lane?"
GEN's plan and lineup change were very successful, and there were no deviations in the execution. It can be said that they have achieved their ideal effect.
It just so happens that the Senatam combination has poor tower-crossing ability in the early stage, and Viper can definitely operate under the tower, and at least he can get a kill - it is obviously not much profitable to exchange kills with Draven.
And if V5 had known better and not taken action, Draven would have only lost a few soldiers in the first wave, and he could have caught up immediately by taking the lane alone, without affecting the laning phase at all!
On the contrary, Tsar was hit with two skills, and he was able to take the initiative in the middle lane in the next few minutes. He then took advantage of Tristana to invade the jungle and harass the sidelines, executing the same style of play that V5 had in the previous few games.
Perfect script!
The only deviation was the level 2 Monkey King that walked out from behind GEN’s bottom lane tower.
"?" Viper, who was already ready to take action, shuddered: "Why is the monkey here!"
"Ah?" Lian Zi, who had to return to the city due to low health, looked anxious and said, "Can we TP to save him?"
"How could he steal my blue start? No, no, no T!" Peanut reacted quickly and stopped the TP in the middle lane.
At this time, Tristana TPs to the bottom lane, and it is not clear whether she can be rescued.
First of all, their capture of the middle lane was in vain!
If you don't push the tower to rescue people in such a large wave, and wait for the Tsar to revive and TP out, your experience may even surpass that of Tristana.
Isn't it just a waste of effort and money?
It can only be said that Peanut's command was very wise, because Draven was obviously unable to withstand any attack when facing three people, and there was a high probability that he would not survive until the TP landed.
Tam carrying {Blades} went forward to defend the tower. He licked three times with his long tongue to stun the enemy, then put on ignite and walked back to the edge of the tower to defend.
The monkey, whose health was not very healthy, walked in and used a charged stick [Crushing Strike] to break Draven's armor, making the level 1 Draven even more vulnerable!
When Tam learns E at level 2, he can take on more towers than normal heroes. The three of them focused their fire and killed Draven without any pressure!
Viper also wisely chose not to give up any skills.
"Ayigu! I told you that this wave might make no profit at all!" The Roaring Emperor beat his chest in sorrow.
"The Tsar has TP to return to the line, and at most he won't lose three soldiers, but Draven doesn't have TP!"
"Viper has barely taken any soldiers so far! He may lose two or three waves! This is not good news for Draven!"
Xu Xiu was still last-hitting: "The main kills were from the supports, but any kills from Tristana are acceptable. But it's understandable, right? Ye was too defensive just now, and he was too far back to let him go. If he got killed in the middle lane, that would be a disaster."
"The good news is that V5's kill was also by the support, and it was actually grabbed by Ignite! And Draven doesn't have a passive to drop."
Scout had a blank expression on his face. He had no intention of last-hitting, but he still shot an arrow into everyone: "But, Tam doesn't seem to be a support."
The live camera cuts back to the beginning of it all.
There were too many foreshadowings at level one, not just Ye Bo's sudden clever idea that tricked Braum into flashing.
And Beryl's.
GEN assumed that Monkey King would definitely go to the upper zone when he saw them go to the lower zone, but they never expected that the opponent would be so bold.
He actually relied on the W he learned at level 1 to directly W onto the wall from the grass in the middle of the river, avoiding the grass in the river where there might be vision!
Beryl's idea was also very direct.
Since Pig Girl starts with the red zone, she must clear the lower half of the red zone. It is impossible for her to just clear the red zone and then go back to her own jungle.
And if GEN lets the bottom lane duo go back to defense to check the jungle, it means that Sejuani is alone in the red zone, and V5 can then surround Sejuani!
Anyway, Monkey King’s W can go over the wall and has flash, so his chance of escape is obviously much higher than that of Pig Girl.
In fact, it can be said that there is no risk.
Of course, Beryl originally just wanted to use this to force Sejuani to return to the upper half of the jungle. After all, Monkey King's W clearing speed at level 1 cannot be faster than Sejuani's. If Sejuani returns to the jungle and finds that the blue zone is gone, she will still have time to change half of the jungle.
This was just to resolve GEN's intention of "forcing a substitution in the attacking half zone" and reduce the defensive pressure on their own bottom lane - this trick has always been V5's forte.
I just didn't expect that the opponent would target the middle lane like this.
There was even a crouching second fight!
Then Monkey King, who was halfway through clearing the jungle, would naturally turn around and cross the tower.
"Hey, they're not familiar with playing in the jungle. Have you watched our video carefully?" Beryl joked happily.
Xun was anxious and yelled: "Damn it! How dare you do this to my Master Ye! Wait, I will deal with him!"
Ye Bo, who seldom gave away first blood, was very clear that his team had definitely made a big profit overall and he did not lose much, which was actually completely acceptable.
But while resurrecting and waiting for TP, he was still rubbing his hands together.
"Okay, okay, let's play like this, right?"
(End of this chapter)