Chapter 271: Sin System, Villain Alliance
Chapter 271: Sin System, Villain Alliance
The original altar.
Qi Sheng paid close attention to the theft of the Ji Le trumpet throughout the entire process.
Considering the income security of the dungeon players and the harmony of the faction development, he originally planned to take action on this incident and make a patch through an update.
However, before he released the update, the players had already handled the incident internally.
There is indirect assistance from the Star Network, and there are also top guilds that choose to help out considering the development of the camp.
The final result was that the hacked player posted an apology and returned all the sacrifice power.
Secondly, the God King has also posted a message.
The Temple Guild will not intervene in conflicts between players. If disputes arise between players and dungeon players outside the Novice Village in the future, the Guild will not favor the dungeon players.
The only restriction is that the copy party can be killed, but the copy party players’ due copy benefits must be returned after the killing.
Qi Sheng was relatively satisfied with the God King's handling results.
But this incident also reminded him that he must establish a complete internal conflict management mechanism as soon as possible to reduce internal friction at the source.
In terms of choosing a solution, Qi Sheng chose to impose punitive measures on those who repeatedly created internal friction.
Internal competition can indeed bring a certain degree of enthusiasm, but some problems that seriously affect the gaming experience must be eliminated.
Once he had the idea, he took action immediately.
Soon, the update patch was announced throughout the channel.
[Challenger Tip: The game settings will be updated soon. This update will add new content: the sin system. 】
Sin System:
Introduction: After the Sin System is officially launched, it will monitor the game behaviors of players, curb the malicious behaviors of some players through negative feedback, and provide a way to atone for sins to maintain the ecological balance of the game. Each time a player in your own camp is maliciously killed, 5-20 sin points will be calculated.
The guide automatically evaluates players' killing behaviors. Normal competitive behaviors such as accidental killings outside the battlefield and novice village scenes, competition for wild resources, guild confrontations, etc. will not be calculated into the sin value.
Minor Sins (10-100 points)
Duration: 3 days
Introduction: After entering the light crime stage, players will be forced to display the game name in blue font, the income from hunting and other activities will be reduced by 5%, and an additional tax rate of +2% will be paid when using the trading house.
Moderate Sin (101-1000 points)
Duration: 20 days
Introduction: Entering the moderate crime stage, players will be forced to display the game name in red font, a series of income such as hunting will be reduced by 10%, and an additional 5% tax will be paid when using the trading function.
Severe Sin (1001-10000 points)
Duration: 50 days.
Introduction: After the player enters the severe crime stage, the game name cannot be blocked and will be displayed in red font. The income from hunting and other activities will be reduced by 30%, and the tax rate will be increased by 15% when using the trading house function.
Unforgivable Sin (10000+)
Duration: 100 days (can be stacked, and will be extended if the sin value is not cleared).
Introduction: You will commit malicious and wanton slaughter and will be temporarily regarded as a traitor to the player camp. The floating name above your head will be forced to be displayed in dark red with a black border, and bloody particle effects will be wrapped around your body. The small map will be presented to other players with a skull icon.
Punishment measures: The income from hunting and other activities is reduced by 50%, the trading tax rate is increased to 40%, and the hidden task "End of Sin" is triggered. All players who kill players in the Unforgivable Sin stage can obtain 1% of the opponent's comprehensive soul level reward. The "Unforgivable Sin" player who is killed will be at risk of having his soul level reduced.
Sin value purification method: Players with sin value can speed up the reduction of sin value by waiting time or normal game activities: dungeons, hunting, trading, etc.
……
As soon as the Sin System was launched, it sparked heated discussions on the forum.
The vast majority of players have given positive comments on the new "sin system". After all, if you want to hunt and fight, there are plenty of opportunities outside and there is no need to take action against internal players.
But there are also a very small number of players who feel that their freedom is restricted.
Qi Sheng completely ignored the ideas of these players.
The harmonious development of the camp is far more important than the happiness of a small number of players.
What he wants is a positive competitive environment.
For example, many guilds are competing secretly, all trying to gain a foothold in the Teizuka Mountains battlefield through hard work.
Even surpassing the Temple Guild and standing at the top of the players.
To this end, many guilds have formed alliances to form joint battle groups and have begun to frequently carry out activities in the Tezuka Mountains.
He is happy to see this kind of competition.
However, any behavior that imposes one's own happiness on the pain of other players must be stopped.
Secondly, many players do not fully understand how the sin system is evaluated.
Not all kills count towards the sin value.
For example, if Player A and Player B discovered a high-value spiritual plant in the wild at almost the same time, but did not discuss a reasonable distribution plan and chose to use force to solve the problem, this type of competition will not be counted as a sin value.
After all, this is essentially one of the reasonable solutions to the problem.
There is no arbitration platform in the game. If no effective allocation plan can be reached through discussion of high-level resources that are discovered at about the same time, only force can solve the problem, and the competent person will take charge.
This kind of competition will also make players more eager for powerful forces, indirectly driving the output of sacrificial power benefits.
This is also the law of the survival of the fittest that must exist in the racial competition in the monster world.
However, for players who kill for fun without any reason, their actions will be counted as sins.
This part of the update content requires players to explore and understand it gradually on their own.
As for the way of assessing sin.
There are guidelines to monitor the behavior of all players in real time, and even to read the players' thoughts and motivations when they take action at any time, eliminating the possibility of any misjudgment.
After completing the update, Qi Sheng's consciousness swept through the messages left by the forum players under the post, and then his sight switched to the Dizhong Mountains area.
……
Tianyuan domain node.
On the platform of the Evil Eye Tower, the perception image of the evil spirit of the earth is focused on the front of the tower.
I saw a projection teleportation array slowly being generated.
This is the 239th time that the Evil Eye has attempted to establish a projection teleportation array.
If constructed using Black Tide energy, the Evil Eye can complete the Earthly Evil Spirit's requirements in a very short period of time.
But to be on the safe side, the materials used in the teleportation array are all from other races.
The method of constructing the projection teleportation array is also in the initial stage of exploration and improvement, and there are a series of unresolved issues.
There is absolute trust between the warriors within the Black Tide, and there is not even the possibility of doubting other nodes, but the evil spirit of the earth still decided to spend more energy in the early stage to avoid potential risks.
As time passed, the projection teleportation array gradually took shape.
The evil spirits on the ground became nervous.
The establishment of the projection teleportation array is related to one's future development.
The sense of oppression brought by the player clan is increasing day by day, and the number and size of the player legion is still expanding.
If this continues, sooner or later I will be eliminated by the endless beastly players.
Although switching to a good moon phase can bring him a significant increase in combat power and even an increase in development speed.
But the changes in the moon phases cannot be predicted, there are high tide periods and low tide periods.
The most reliable solution is just as Evil Eye said, let other Black Tide nodes help share the damage caused by the player clan, so as to build an anti-player clan alliance centered on oneself.
With player strategies in hand, it has plenty of ways to grab resources from other nodes.
As long as trust can be established, he can even control the resource scheduling of other nodes in the future.
Build a small alliance within the Kuroshio.
But there are many problems to be faced in order to achieve this.
The establishment of the projection teleportation array is the key issue in the initial stage.
After this period of exploration, the Evil Eye has successfully learned to use other materials to construct a projection teleportation array, but there are still some minor problems that need to be solved in terms of continuous operation.
As time passed, fine golden light spots appeared in the air again, flowing along the trajectory controlled by the Evil Eye.
Where the light spots converged, a light golden outline appeared, outlining the outermost circular array boundary.
The array pattern spread from the edge to the center, and each stroke was accompanied by a subtle hum of energy, as if a pen tip made of light was writing in the empty air.
Various complex runes lit up one after another during this process.
The projection on the ground became clearer and clearer, and even the tiniest grooves took on a translucent crystal texture.
When the last connecting rune completed the closed loop at the center of the array, the projection teleportation array suddenly sank downward, and a crisp sound similar to breaking glass was heard.
The spiritual pattern starts from the center of the formation and moves through different nodes in the formation, forming a circulating energy path.
The teleportation array suspended above the ground suddenly solidified, and the flowing energy formed a lavender mist between the runes.
"Dinian, I succeeded." The voice of the evil eye sounded in the mind of the evil spirit of Di Nian.
"Good eyes!" Seeing through perception that the projection teleportation array had finally condensed, the Earth Mind Evil Spirit excitedly clenched his fists:
"Testing the transmission efficiency."
Upon hearing this, Xieyan immediately started the testing phase.
During this period, the structure of the teleportation array was constantly adjusted to reduce unnecessary waste of resources during maintenance.
After half a day of testing, the evil spirit of Earth Mind received another notification from the Evil Eye, indicating that the projection teleportation array was officially complete.
This means that the alliance plan can be carried out in an orderly manner.
On the tower platform, Di Nian folded his hands across his chest, stood in mid-air, and said in a deep voice:
"Evil Eye, connect."
"OJBK." The Evil Eye nodded, stretched out its tentacles and connected with the back of the Earth Evil Spirit, handing over all authorities.
The evil spirit of the earth thought in an instant, and the teleportation array projected in front of the tower began to extend towards the initial location where the player crossed the space barrier and finally stopped in front of the world barrier.
This time it selected four challenge objects for players.
With its understanding of players.
These beasts will never attack a force that is much stronger than themselves.
Therefore, if you want to choose, you have to choose an opponent who is weaker than the player, and preferably one who can fight.
In the Black Tide information node, each node shares an information database, so it is not difficult to find suitable opponents for players.
The four evil spirit warriors he chose had overall strength not much different from that of the players, and each of them came from the main world and had a background above the apostle level.
As for whether players will be affected, it is not worried.
The most favorite type of troops in the playing family is output-type troops. If you stay in the Emperor's Tomb Mountains, you will have to deal with your own "natural disaster backlash tactics".
But if you go to other nodes, you will have endless output-type troops.
He was sure that the beastly players would choose other nodes as priority targets.
After all, when the beastly players insulted and provoked him, they were hoping that he could generate output troops to fight, so that they could have a head-on collision like real men.
The most annoying thing is that he built a wall of natural disaster troops and started a defensive counterattack war mode.
Under the control of the evil spirit of the earth, a projection teleportation array was generated near the initial location where the player appeared, and eventually split into four.
This scene also attracted the curious eyes of nearby players.
Soon, the appearance of the projection teleportation array sparked heated discussions among players.
Screenshots of the analysis spread quickly in forums and regional channels.
[Projection Teleportation Array]:
Introduction: The projection teleportation array made by the Evil Eye is not a physical array. It consumes spiritual materials to project the virtual shadow of the array, replicating the structure of the real teleportation array, allowing it to take shape at any location. The main control is controlled by the Earth Evil Spirit and the Evil Eye.
……
When seeing the analysis information, the first thing players think of is a fraud.
Given Di Nian's bully character, he must be secretly planning something to disgust them.
Since the server was launched, Bully has performed countless similar operations. However, nearby players are still very curious about where the projection teleportation array leads to and what Bully's conspiracy is.
As a player, unlimited tolerance can be used to satisfy all curiosity.
The most severe punishment is a one-hour resurrection cooldown.
Not long after, a player took the initiative to step onto one of the projection teleportation arrays, and was then teleported to a black tide node on the Pale Continent.
As more and more players entered the projection teleportation array, information related to the teleportation array was gradually transmitted back to the forum.
The conclusion reached by forum players after discussion is.
The Earth Bully was afraid that he could not withstand the high-intensity pressure of the Emperor's Tomb Mountains and was ready to call for off-field assistance.
I'm afraid that in the near future, a large number of evil black creatures will surge in from the teleportation array and join the bully camp to fight against their players.
But this view was quickly refuted.
Because some players directly asked for guidance, the clear answer they got was that the Earth Bully hoped to divert the trouble to other nodes, attract the players' combat power to other nodes, share the war pressure brought to it by the players, and also reduce the expenditure on Black Tide energy.
In response to this, the attitude of all the major guilds was to ignore it and continue to harass the bully.
However, this kind of thinking gradually changed after clearly investigating the intelligence of the four black tide nodes connected to the projection teleportation array.
At this time, in the group of presidents of the united regiment created by the God King.
King of Gods: (Shared from forum post) The situation is very clear. The Earth Bully has evil intentions and is trying to divert the trouble to someone else.
Wosnidie: Although this is an obvious trap, to be honest, I am a little tempted. The other nodes are mostly composed of troops of the Death, Frenzy, and Doomsday series. If we really talk about the benefits, they are a hundred blocks away from the Bully. There are better options for benefits. Whoever fights against this stingy Bully has never seen a monster poorer than the Bully. Apart from its large number, it has nothing else.
May the prince bless you: I am also tempted. Although the Earth Bully is strong, the future of us players is in a wider world, and we must prioritize interests. There is no rush to fight the Earth Bully. I accept this trap. As long as there is benefit from the sacrifice power, everything is fine.
Surprisingly, there was an expert: Actually, I don't quite agree. While the bully is seriously ill, try to launch continuous attacks in one go and kill it completely. If you really want to prioritize interests, wait for the moon phase to switch back, and it will be even more difficult to kill the bully.
Chaos Fourteen Methods: There is nothing to worry about. The Earth Mind Bully blocking the Emperor's Tomb Mountains area is not only bad for us. At least it brings us continuous income. Such continuous income is not easy to find in other areas. It would be better to keep the Earth Mind Bully and fatten him up and kill him slowly. I suggest going to other nodes to make huge profits first.
Mao Xiao D Le: The temptation of this trap is too great. I estimated that the profit is at least 20 times. There is no disgusting natural disaster backlash tactics. It’s cool just thinking about it.
Shen Yi: I also agree that we should go to other nodes to earn profits first. Defeating the Earth Bully is our obsession, but if we really want to expand externally, there is plenty of space in other nodes.
God King: What I am more curious about is whether the Earth Bully has considered the potential risks in doing this. Although shifting the blame to others can ease the pressure of war, it will bring about the rapid growth of our players. In fact, this pressure will eventually fall on it. I am afraid there are other plans in secret?
……
After discussion, there were also differences among the presidents of the united battle group.
It is always difficult to decide whether to continue fighting the bully in the Tezuka Mountains or to go to the other end of the transmission channel to brush up on the power.
Although the united battle group can be divided and act according to the ideas of each guild.
But there is no point in doing so.
Only by uniting together can we have the fighting power to counter the evil bullies.
Having lost the support of some guilds, the united battle group led by the God King was unable to exert effective pressure on the bully.
It would be better for us to continue to advance and retreat together, either to develop together or to fight against bullies together.
Faced with different ideas, the presidents of the Players’ Summit chat group chose to make the decision by voting.
The final result is to temporarily abandon the Emperor's Tomb Mountains area and go to other nodes to brush up on the sacrificial power.
The trap set by the Earth Bully is obvious, but the power he gives is real.
This is a rare opportunity for growth, and most guilds are unwilling to give it up.
When the United Battle Group set out again, the Earth Bully even took the initiative to expand the projection coverage of the space teleportation array.
It is obvious that they are actively paving the way for players.
The united battle group led by the God King did not hesitate and joined the teleportation array, heading to the new battlefield under the guidance of the Earth Bully.
What is coming head-on is the fierce attack of the output-oriented Black Tide troops.
The shocking scene of evil coming like a wave is an irresistible and horrific natural disaster in the eyes of other races.
But in the eyes of the players of the United League, the screen was filled with resources pouring in.
He packed all this enormous wealth into the sack he carried with him.
The cross-regional battlefield mode is now open.
During this period, many potential guilds that were preparing to operate in the Emperor's Tomb Mountains also chose to form a joint battle group and use the teleportation array to go to the four major nodes to kill evil spirits.
During the constant confrontations, intelligence information from the four major nodes across regions was collected and organized by the player "Night is Coming" and posted on the forum.
[The preliminary investigation information of the four evil spirit warriors is collated. The first-hand information is provided by major guilds. Teams in need can get it by posting. Thanks to the presidents and management of the major guilds for their help. ]
Posted by: The night is coming
Contents:
Before releasing the information, we will give some basic knowledge about the Black Tide system to many new guilds that want to enter the Tezuka Mountain Battlefield.
First, let’s introduce Kuroshio’s military system.
The Black Tide troops that have appeared so far include the Calamity, Plague, Doomsday, Frenzy, Death, Destruction, Curse, Destruction, and Void.
Everyone is familiar with the Scourge system, so I won't introduce it in detail. It is a damage-bearing tank type in the Black Tide system, with features such as offsetting damage, transferring damage, and super high defense.
The Plague system, as the name suggests, can create a group debuff effect similar to a negative aura, and the Black Tide Evil can be exempted from it (this is also what I think is very outrageous about the Black Tide system, as the Black Tide has already perfected a mechanism for self-damage immunity).
The Fury system is an assassin-type troop in the Black Tide system. It has very high mobility, is good at stealth and hiding, has extremely strong single-target lethality, and is suitable for use in decapitation operations. It is divided into magic assassins and physical assassins.
The Death Scourge system is the output-type troop in the Black Tide system, and is also the system troop most used by the Evil Spirit Warriors (except for the Earth Bully, who is an old player of the Natural Scourge system and has maxed out his proficiency). It is divided into ranged archers and ranged magic troop types (only these two types have appeared for the time being), and has amazing destructive power.
The Doomsday system is a warrior unit in the Black Tide system. It has the ability to devour its own Black Tide evil spirits to restore its status. It can be understood as a melee player in the player system. It has both output and a certain degree of damage tolerance.
Destruction type: There are not many demons in this series, and the few times they appear are all in high-intensity confrontations. The few destruction type demons that appear all have large-scale AOE attack capabilities.
The Curse system can draw circles on the target remotely, causing a series of precise weakening effects such as weakness, delayed reaction, and mental depression. Its battlefield lethality is much weaker than the Plague system, but its suppression power on single targets is far stronger than the Plague system.
The Destruction Series, this series is definitely a high-end type of troop in the Black Tide system. There is only one recorded appearance of this type of troop, which was used in the war against the Evil Armor Clan. After asking for guidance, I learned that this type of troop can conduct targeted counter-analysis of non-rule abilities and quickly deconstruct counter-abilities. It is very strong, but it is almost ineffective for us players. After all, everyone uses rule abilities. We can't find a way to crack the Destruction Series troop even if we analyze it until the processor explodes.
The Void System is a high-end troop in the Black Tide system. It rarely appears and has a series of functional abilities such as space jumping and group teleportation. After asking for guidance, it is learned that the combat-type troop of the Void System is stronger and can even annihilate the space in some areas, but the generation consumption is very high. The minions of the Black Tide system such as the Earth Bully have not yet grown to the level where they can use the Void System troop at will.
In the later period of Black Tide, there are also the End System, Divine Eclipse System, Nirvana System, etc.
We will not introduce the Black Tide troops that we cannot contact for the time being, and will post additional relevant information when we encounter them in the future.
Next, we will introduce the four evil spirit warriors that appear across regions and their war styles.
First place: blood pattern.
Region: Pale Continent - Cloud Curse Land.
Combat power index (Earth Bully is 10 stars): four stars (tentative).
Introduction: The average hunting level of the evil spirits controlled by blood patterns is higher than that of the earth bully. They are good at using death and doomsday troops to fight. After several rounds of fighting, they have not used natural disaster troops. They like to rely on the black tide's ability to devour everything and explosive output to sweep away everything. They grow and learn very quickly, and are the one with the strongest comprehensive combat power among the four nodes. Ordinary small guilds should not go to this node. The war mode is advancing like a storm and it is easy to be swept away.
Second place: Iron Spine
Region: Pale Continent - Endless Waters.
Combat power index: Three stars (tentative)
Introduction: An evil spirit warrior who is good at underwater combat. The arms he controls are mainly Death and Plague. He imposes various negative states through Plague arms. The Death and Plague arms start a round of harvest. Occasionally, he fights with some Frenzy arms. His tactical style is similar to that of the Earth Nian Bully. He is very good at seizing opportunities. So far, he has crushed our three joint battle group operations. However, he is far inferior to the Bully in switching between arms, and has not yet mastered the counterattack tactics.
Third place: rotten heart
Region: Pale Continent-Tianyin Plain.
Combat power index: 3 stars (tentative)
Introduction: Fuxin is the most cunning evil spirit warrior among the four nodes. The evil soldiers he controls are centered on the frenzy system, and he fights with the doomsday and plague systems. His tactical style is very sinister. He is good at using terrain to fight, and he has strong observation skills. He can use the high mobility of the frenzy system to quickly cut through the battlefield. He has successfully locked on to the commanders of several joint battle groups three times and beheaded them accurately. His IQ is a bit high, but the hunting level of the evil soldiers is not high, ranking third. His growth and learning ability is the strongest among the four nodes.
Fourth place: Ghost Fang.
Region: Pale Continent - Embers
Combat power index: 3 stars (tentative)
Introduction: The most reckless evil spirit warrior among the four nodes. His only war feature is to go all-in and mindlessly stack the Death Troubles. He is also the fastest growing one among the four nodes, but his combat loss ratio is very high during development. His aggressive war mode can easily earn us players power. He believes in the war philosophy of "quantity is truth". He likes to cover all resistance with pure saturation firepower. His comprehensive combat power ranks second, but his reckless war mode has too many weaknesses, and his kill income ranks the highest among the four nodes.
……
The above is an introduction to the evil spirit warriors at the four nodes.
What is clear is that compared with the Earth Mind Bully, the war control capabilities of the evil spirit warriors at these four nodes are inferior.
Be it tactics or battlefield analysis ability, he is far behind the Earth Bully, and he hasn't even mastered the tactics of natural disaster backlash. He just wants to enjoy the sacrifice power.
But one thing needs to be made clear here: every evil spirit warrior has the ability to grow.
After several contacts, the evil spirit warriors at the four nodes have grown and started to learn various skills to deal with us players.
The usage habits of the arms I introduced are only temporary and do not represent the future.
Just like the star vein growth system used by our players, the combination of souls will be updated with the version, and the most ideal star vein combination will be matched in different combat environments.
The same is true for evil spirit warriors.
Their arms can be switched at will, and their combat modes will also change with the war mode.
The temporary weakness is more due to the habit of the flat development mode. As long as they have more contact with us players, they will definitely have targeted strategies.
Therefore, the above analysis data are time-limited and are only for everyone to understand the temporary situation of the four major nodes.
This analysis strategy ends here.
get out of class is over!
……
The information sharing post published by "Night is Coming" quickly topped the forum's popular list.
With the help of first-hand information from his own major guilds, his analysis post on the four major node evil spirits was read by a large number of players.
Guilds that are still hesitating about which node to choose as the main attack direction will now have a clear strategy goal through this analysis post.
Secondly, the evil spirit warriors at the four major nodes that were harassed by players were also looking through the information database for relevant information about the player clan.
The only information found was some player strategy information shared by Di Nian Xie Ling in the node information library.
Naturally, he contacted the evil spirit on earth and tried to seek help.
And this is exactly the result that the evil spirit of earth thought wants to see.
Turning initiative into passivity, what he is waiting for is active contact so that he can carry out the subsequent plan.
These four evil spirit warriors who were dragged into this were all his tentative partners.
The next step is the ability display session, allowing the evil spirit warriors at these four nodes to see his strength...
half a month later.
The evil spirit of Earth Thought successfully established a Black Tide internal node information network similar to a chat group.
At this time in the node information network, Di Nian is communicating with the evil spirit warriors at the four major nodes on a spiritual level.
Guiya: Earth Thought, what does Shabi mean? Just now a player said that the Death Disaster Troops I control are purely controlled by the Shabi evil spirit.
Di Nian: I have shared the players' quotes on the information network. All three of them have been mastered. You can also roughly understand what the players want to express in their communication through the content of the quotes.
Fuxin: Di Nian, this group of players comes from the Dizhong Mountains area under your management. You have to find a way to contain them. My development has been seriously affected. My income has dropped significantly recently. If this continues, I'm afraid I won't be able to make ends meet.
Di Nian: I would like to, but the beastly players built a teleportation array to harass you. What can I do? I have tried to stop them several times. Every time I defeat the teleportation array, it will regroup. This is a projection-type teleportation array, and I can't stop it (attached: video screen).
Blood Pattern: I can't hold it in any longer. These players are worse than beasts. They have a very deep understanding of our Black Tide's military system. It's so uncomfortable to fight them. My emotions are starting to get out of control.
Tieji: Just now we wiped out another group of evil soldiers. All the Black Tide energy was lost. Not a single cent was left for me. What the hell are these playing clans? Have you reported this to the king?
Di Nian: It has been reported a long time ago. There is nothing we can do. The king has a lot of affairs to deal with and has no time to pay attention to us little evil spirits who have just entered the scene. We have to rely on ourselves to deal with it.
Guiya: I'm so bored. I just heard a player shouting that this is a speed run map. I checked the quotes and it roughly means that I'm very new and can be easily dealt with. As an evil spirit warrior, this kind of insult is simply unbearable, but I have no way to put my strength into it. I don't even know where the players' lair is. It makes me so angry.
Tieji: Fuck it (sharing the perception picture), these beasts are coming to my side again, there is no way I can kill them all, just beat them, they are full of shit, I really want to rush up and smash one of them with one punch.
Guiya: I once captured a warrior from the Wan family and tried to torture him, but he ended up talking nonsense. Just as Di Nian said, torture is meaningless against the Wan family.
Blood Pattern: Brothers, I just contacted Dusk Eye, one of the auxiliary eyes beside the king, and the answer I got was that we will not be given any resources to help us for the time being. The king is fighting against the Legion of Counter Tide and has no energy to pay attention to us. Let us find a way to solve the problem ourselves. This is also the tempering we need to go through in our growth.
Tieji: Damn, what kind of idiot is Muyan? He acted on his own without informing the king?
Guiya: Damn, give it some face.
Rotten heart: grass
Thoughts: Grass.
(End of this chapter)