Chapter 573: Choose the Dream Witch in front of Chen Ke?
Chapter 573: Choose the Dream Witch in front of Chen Ke?
The map for this round was Eternal Sleep Town. After thinking about it, he banned the priest and the first mate.
Chen Ke is waiting for the supervisor to choose a ban position. He thinks there is no problem in banning the first mate.
But for the map of Eversleeping Town, he couldn't help but think about banning the priest.
Among the maps available in the Abyss, only three are large maps.
Lakeview Village, Moon River Park, and Yongmian Town.
Maps such as Chinatown and Eternal Sleep Town are listed as small maps.
Like Chinatown, the map of Eversleeping Town is straightforward without too much complex terrain.
There is a little bit of displacement supervision, but it is still very fast to run the map.
The priest has the advantages of the priest, but there is no need to deliberately ban him in this map, because in the Abyss competition, in the map of Eversleeping Town, this character will not be chosen for survival.
Because in the small map, there are many characters that can gain a distraction advantage.
Excluding these possibilities, the only possibility is the choice of supervision, which is very restrained by characters like priests.
Thinking of this, Chen Ke lowered his head and seemed to be thinking about something.
When choosing characters, they were unable to communicate with each other. Only when they saw their teammates take out the mechanic, Chen Ke knew that their teammates also roughly knew what the supervisor would choose.
He then chose a hand of prisoners.
The moment the two repair stations appeared, the people watching the game outside the venue had their eyes widened.
The people of Wolf Country were even more at a loss as to what to do when they looked at the choice made by Dragon Country.
From the beginning of the Abyss to now, the most they have come up with is a character called the Mechanic.
Even though Chen Ke broke other people's Mechanic lineup, in everyone's subsequent discussions and cognition, the Mechanic was still regarded as a must-ban and must-pick.
When Longguo chose a mechanic, they also felt there was no problem.
But after the second prisoner appeared, they were a little confused.
Why? !
Those spectators outside the abyss who had no way to participate in the game were also somewhat confused.
From the beginning to now, they have watched countless games. Although they cannot discuss with the players in the abyss, they can watch everyone's tactics and act as quiet listeners, listening to the tactical arrangements of various countries and the review and solutions after the game.
In previous teams, the machine repair station rarely appeared, but mechanical blindness appeared many times.
Obviously, in the game thinking of various countries, they believe that although the mechanical blind are a bit slow in deciphering and the startup speed of the cipher machine will be slower, their ability to contain can make up for this shortcoming well.
As long as every teammate can repair the machine in a hurry, that slight slowdown will not affect the overall situation at all.
But if he chooses to repair the machine, his weak body and lack of potential to protect himself will make him a direct target of supervision.
They will not underestimate any regulator, especially a regulator who can reach the abyss.
They say that the cost of practicing survival is much lower than regulation, and that’s true.
Every regulator who comes here is a master selected from thousands of people.
Choosing a position to repair the aircraft would be like committing suicide.
The teacher often says during class: if you delay for ten minutes, then for the forty people in the class, that means a total of four hundred minutes has been wasted.
This sounds funny, but it is true in Identity V.
If one person fights for one minute, that means he fights for one minute for each of his three teammates.
The decryption progress of the three machines can completely determine the outcome of the game.
Therefore, they would rather have some survival positions with stronger containment capabilities than repair positions with fast repair speed but weak containment capabilities.
Once the machine repair station falls down in seconds, the teammates have to come over immediately to stop the tinnitus. Some special supervision can even control the long-distance cipher machine.
This will waste the time of at least one teammate.
There are indeed accelerated repair times at repair stations, but no regulator will allow them to do repairs outside.
Therefore, they will hardly choose to repair the camera position.
Will not let their weaknesses be shown. But now, Longguo not only chose to repair the position, but also chose two.
The mechanic didn't mention it, but the moment the prisoner appeared, an idea suddenly came to everyone's mind.
Repair quickly!
The supervisor of Wolf Country looked at Dragon Country's choice, and soon determined another ban position.
Antique dealer.
Looking at this ban position, a guess in Chen Ke's mind became closer and closer.
He couldn't talk to his teammates, but he believed that his teammates could guess what the supervisor was thinking at the moment.
Sure enough, after seeing the ban position of the antique dealer, Zhongli quickly made his own survival character choice.
psychologist.
The Psychologist is a very good character for filling in the gaps. His three sword attacks and ultra-long-range blood replenishment can make up for a lot of damage on the team.
Many teams will choose Psychologists, whose ultra-long-distance blood replenishment can create many advantages in disadvantageous games.
He is no longer the forward who can only head the ball. After entering the abyss, for the team and for victory, he is no longer the young man he used to be.
The Wolf Country supervisor looked at the Dragon Country's choice and finally determined his last ban position.
Tomb Keeper.
When this ban was announced, the people outside were stunned.
"What kind of supervisor does he want to be? Why is he in this ban position?"
"The casting of Long Guo is quite normal, but the appearance of the prisoner is not very reasonable."
"But it could also be to attract firepower for the mechanic. If the prisoner is Chen Ke, the prisoner's ability to contain the enemy is definitely beyond reproach."
'This is indeed a good solution, but other teams would definitely not dare to make such a choice.'
'The Dragon Kingdom was the last to choose a mercenary, a fairly standard choice, as the team definitely needs a savior.'
……
Without the first mate, the mercenary is indeed a very good choice for rescue.
But they were still a little confused about the choice of prisoners.
The Wolf Country regulator has been slow to make its own choice.
After he chose the mechanic and the prisoner in order to survive, he no longer wanted to continue with his previous idea.
He wanted to change one, but for a moment he didn't know who to change.
The moment the prisoner appeared, he felt that Chen Ke already knew what he was thinking.
In the end, he did not choose to change roles, but insisted on his initial supervisory choice.
When the supervisor with a black cloth eye mask and long black hair flying like a snake appeared, everyone outside the venue froze in place.
Dream witch.
In front of him was a girl with her head down and a sinister look on her face. She was her parasitic follower.
They wondered whether the supervision of this round of Wolf Country was making a fuss.
But I didn't expect that the other party would choose the Dream Witch in the end.
He actually chose the Dream Witch in front of Chen Ke?
There is almost a mutual restraint relationship between the survivors and the supervisors. In this round of survival, if the Dream Witch can control the situation well, she can also restrain this fast repair lineup.
There is nothing wrong with selecting the Dream Witch.
But the one who wants to survive is Chen Ke.
(End of this chapter)